Overview
Work History
Timeline
Generic

Sumaiya Syed

Atlanta,GA

Overview

4
4
years of professional experience

Work History

3D Animator

Sparrow
New York
02.2026 - Current
  • Created high-quality 3D character animations using traditional animation principles, with a strong understanding of timing, weight, movement, and performance.
  • Rigged, skinned, textured, and animated 3D characters and assets using Blender and other 3D animation software such as iClone 8.
  • Retargeted efficient character rigs with intuitive controls to support expressive animation and streamlined production workflows.
  • Export and integrate animation assets into real-time pipelines, ensuring compatibility with game engines and web-based applications.
  • Collaborated across creative and technical teams to develop engaging animated content from concept through final delivery.
  • Adapted quickly to new tools, workflows, and production requirements while maintaining high attention to detail.
  • Refine animation workflows by identifying opportunities to incorporate AI-assisted tools and emerging technologies to improve production efficiency.
  • Passionate about integrating AI-powered animation tools and emerging technologies into traditional animation pipelines to improve efficiency and creative possibilities.
  • Continuously researched and experimented with generative AI and modern animation technologies to support innovative storytelling and production workflows.
  • Strong problem-solving, communication, and organizational skills with the ability to manage projects independently and meet deadlines in fast-paced environments.
  • Polished animations based on creative direction, lead feedback, and team notes.

3D Animator & Game Designer

Creative Media Industries Institute
Atlanta, GA
01.2023 - 05.2025
  • Created real-time gameplay and character animations, including locomotion, combat, and interaction cycles.
  • Collaborated with designers and programmers to support gameplay mechanics and responsiveness.
  • Integrated animations into Unreal Engine using Animation Blueprints, blend trees, and state machines.
  • Adapted quickly during rapid prototyping to meet changing creative and technical needs.
  • Supported early animation pipeline development and best practices in a small team.
  • Polished animations based on creative direction, lead feedback, and client notes.
  • Cleaned and refined motion capture data for production use.
  • Helped ship a playable title/demo under tight production timelines.
  • Improved animation iteration speed by standardizing naming and export conventions.
  • Delivered animation assets for multiple large-scale projects with minimal revisions.
  • Recognized for reliability, polish quality, and strong collaboration with cross-functional teams.
  • Creative Media Industries Institute, Atlanta

Timeline

3D Animator

Sparrow
02.2026 - Current

3D Animator & Game Designer

Creative Media Industries Institute
01.2023 - 05.2025
Sumaiya Syed