Summary
Overview
Work History
Education
Skills
GIS Projects
Websites
Timeline
Generic
Ted Agriogianis

Ted Agriogianis

Malverne,NY

Summary

Detail-oriented and efficient worker with a strong passion for geography and geospatial data. Experience gathering and compiling data related to population counts, political and geographic boundaries, and demographic profiles, as well as creating 2D and 3D visualizations of said data. Intimate knowledge of the US Census Bureau, including navigation of its website and data repositories, terminology, and census methodology.

Overview

6
6
years of professional experience

Work History

Art Lead

Dragonfly Games
Orlando, Florida
11.2023 - 08.2024
  • Managed a team of 7 artists on the production of a video game that was released on Steam. Scheduled and approved tasks via a workflow based around Microsoft Excel.
  • Communicated across disciplines with producers and programmers in both leadership, and non-leadership positions to achieve the technical and presentation goals of the project.
  • Produced presentation materials to demonstrate the artistic goals of the project and establish pipeline principles.
  • Troubleshooted complex issues related to animation rigging, realtime rendering, and visual clarity.

Instructor

Game-U
Flemington, New Jersey
12.2019 - Current
  • Conducts weekly online classes, teaching game development, programming, 3D modeling, and other related skills to students with special needs.

Education

Master of Science - 3D Art/Interactive Entertainment

University of Central Florida
Orlando, FL
12-2024

Bachelor of Fine Arts - Digital Game Development

Long Island University
Greenvale, NY
05-2019

Skills

  • GIS Data Collection and Management
  • Spatial Analysis
  • Cartography
  • Geographic Knowledge
  • Programming (C#, Java, Python)
  • Microsoft Excel
  • Technical Documentation
  • 3D Modeling
  • Graphic Design
  • Educational Technology
  • Computer Science
  • Interdisciplinary Communication

GIS Projects

  • Developed custom US census tract groupings of ~25,000 people while maintaining county boundaries using Python scripting and census tract data in QGIS, as well as determined the primary municipality for each division. Created cartographic visualizations of said data in QGIS.

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https://www.youtube.com/watch?v=2nd0byYUQD8

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  • Developed a video game centered around geography utilizing census data, heightmaps, and landmass shapefiles, translating this data into 3D imagery. Integrated census block geometry and population data in Blender and Unity.

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https://www.youtube.com/watch?v=zrUSBQf3kmE

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  • Conglomerated several data tables related to Census Designated Places into one Excel spreadsheet, utilizing total population, worker population, area, and county seat status to determine a more accurate representation of urban and commercial development within a place. Developed formulas within Excel to compare and rank CDPs based on data values and ratios.

Timeline

Art Lead

Dragonfly Games
11.2023 - 08.2024

Instructor

Game-U
12.2019 - Current

Master of Science - 3D Art/Interactive Entertainment

University of Central Florida

Bachelor of Fine Arts - Digital Game Development

Long Island University
Ted Agriogianis