Photoshop
Unreal Engine
Substance Painter
Autodesk Maya
Blender
Photoshop
Zbrush
Project Impala December 2022
Game Artist
- Worked on a Sci-Fi top down shooter with other art students and game designers.
- Used Maya to model the game character Mech and city rubble assets
-Textured the models with Substance Painter and Photoshop
Dragonhaven Studios August 2023-Present
-Used Zbrush and Blender to create NPC models while receiving feedback from the art development team.