Summary
Overview
Work History
Education
Skills
Timeline
Generic

Tetiana Skrypnichenko

Marysville,WA

Summary

Dedicated 3D Artist with a genuine interest in classic and digital art. Infusing artworks with personality and storytelling depth through manipulation of shape, light, and texture is what I value the most in 3D art. Among my strengths are attention to detail and keen eye for proportions and composition. I've had the privilege of contributing to such everyone's favorite titles as Star Trek, NASCAR, The Crew 2, Rainbow Six, Hot Wheels, and Forza.

Overview

8
8
years of professional experience

Work History

3D Car Artist

Ascendion Inc.
10.2022 - 04.2024
  • Collaborated with Turn 10 Studios team on Forza Motorsport project
  • Conducted material and light tuning for more than 40 cars
  • Worked on feature update implementation
  • Investigated and resolved bugs, including material, geometry, UVs, animation, mark-ups, and feature update-related ones
  • Performed quality assurance across cars, reported car bugs
  • Worked in bug tracking software and maintained daily bug fix numbers

3D Vehicles / Hard-Surface Artist

Room 8 Studio
10.2021 - 10.2022
  • Worked on vehicle and weapon game assets for the world's leading game development companies
  • Ensured optimized results and efficient completion of each stage of the pipeline, including blockout, high poly, low poly, UV mapping, map baking, and texturing
  • Collaborated closely with fellow artists and managers to achieve our shared objective of meeting industry benchmarks and deadlines
  • Showed efficient adjustment to frequently changing project environments
  • Displayed constructive response to critiques, utilizing them for quicker learning

3D Vehicles Artist

Infront X
07.2021 - 12.2021
  • Contribute to NASCAR AR Racing and NEXT GEN AR Apps development
  • Translate CAD models into game-ready 3D assets
  • Ensure optimized polygon count and efficient UV mapping for quality output
  • Produce racing tracks game assets
  • Digitize NASCAR paint schemes and design user-customized ones

3D Artist

N-iX Game& VR Studio
04.2021 - 09.2021
  • Create low-poly characters, interchangeable garments, and props in close accordance with concept art
  • Ensure modularity of character and garment parts
  • Optimize geometry for character animation
  • Follow the vertex paint pipeline
  • Validate 3D assets within Unreal Engine

3D Modeler

Shine Lighting Group
02.2020 - 08.2021
  • Designed lighting sculptures and installations for Enchant Christmas lights festival
  • Produced visually appealing renders to showcase conceptual designs
  • Crafted 3D wireframe sculptures with precision
  • Verified that conceptual designs were suitable for production
  • Created product technical drawings and prepared 3D models for manufacturing

3D Artist

Upwork
10.2018 - 01.2020
  • Engaged in diverse 3D projects encompassing design, game assets modeling, sculpting, and animation
  • Adapted workflow quickly to meet unique requirements of multiple clients
  • Achieved consistently high-quality results with 4.98 of 5.00 profile rating
  • Showed efficient adjustment to frequently changing project environments

3D Artist

Puppet Master Games
05.2017 - 09.2018
  • Created over 20 starship 3D models for Star Trek: Adversaries CCG
  • Helped form the team of 5 3D Artists and provided supervision for new team members
  • Ensured quality control over all 3D assets created by the team
  • Monitored visual fidelity of 3D models to maintain alignment with intellectual property guidelines
  • Ensured stylistic coherence across all models for visual consistency

3D Modeler Intern

Dassault Systèmes 3DEXCITE
02.2016 - 07.2016
  • Assisted in the production of high-end posters and promotional videos by working with CAD car models from manufacturers
  • Modeled highly-detailed 3D models of soft components within car interiors, including seats, door panels, floor mats, and gear shifters
  • Worked on 3D models of branded garments, employing actual garment items as a reference and physical measuring tools to achieve millimeter precision
  • Completed training in utilizing the internal game engine called Delta Gen
  • Completed training in CAD models cleanup process

Education

Master of Fine Arts -

Kyiv National University of Construction And Architecture
Kyiv, Ukraine
07.2014

Bachelor of Fine Arts -

Kyiv National University of Construction And Architecture
Kyiv, Ukraine
07.2013

Skills

  • Maya
  • 3ds Max
  • Substance Painter
  • ZBrush
  • Clo3D
  • Marmoset Toolbag
  • RizomUV
  • Adobe Photoshop

Timeline

3D Car Artist

Ascendion Inc.
10.2022 - 04.2024

3D Vehicles / Hard-Surface Artist

Room 8 Studio
10.2021 - 10.2022

3D Vehicles Artist

Infront X
07.2021 - 12.2021

3D Artist

N-iX Game& VR Studio
04.2021 - 09.2021

3D Modeler

Shine Lighting Group
02.2020 - 08.2021

3D Artist

Upwork
10.2018 - 01.2020

3D Artist

Puppet Master Games
05.2017 - 09.2018

3D Modeler Intern

Dassault Systèmes 3DEXCITE
02.2016 - 07.2016

Master of Fine Arts -

Kyiv National University of Construction And Architecture

Bachelor of Fine Arts -

Kyiv National University of Construction And Architecture
Tetiana Skrypnichenko