Summary
Work History
Accomplishments
Skills
Certification
Software
Education
Websites
Work Preference
BusinessAnalyst

Thomas McAuley

Product Designer
San Antonio,TX

Summary

Accomplished Product Designer with 10+ years of experience delivering accessible, human-centered solutions across healthcare, government, military/secure, workforce, SaaS, video gaming, and commercial sectors. Expert in scalable design systems, rigorous user research, and cross-functional collaboration—including with acquisition teams. Proven record in shaping competitive RFPs (42.6% win rate) and transforming complex requirements into intuitive digital experiences that adhere to strict accessibility standards.

Work History

Lead Product Designer

Equinox Games / Kūbs
, QUEBEC
10.2023 - 01.2025
  • Concurrent Multitasking & Divergent Project Leadership: Demonstrated the ability to manage multiple simultaneous projects and divergent tasks across Kūbs’ & Equinox Games’ distinct product lines, ensuring each initiative received focused, tailored leadership while maintaining overall strategic cohesion
  • Strategic Product Leadership: Led product strategy and design of Kūbs (aka Stax), a SaaS platform centralizing accounts, analytics, and AI-assisted product management for game designers
  • Developed a scalable design system and responsive landing page to boost workflow efficiency and user engagement
  • Agile Collaboration: Employed iterative design cycles within agile frameworks, working closely with product developers and managers
  • Refined wireframes and high-fidelity prototypes through continuous user testing and A/B experiments
  • Documentation & Handoff: Produced comprehensive design documentation—including style guides and interaction blueprints—to ensure smooth handoffs to engineering teams and adherence to best practices
  • Accessibility Focus: Integrated accessibility principles throughout the design process, ensuring interfaces met or exceeded Section 508 and WCAG standards
  • Diverse Game Interface Innovation: Crafted engaging product interfaces whose visual identities resonated with diverse target audiences for casual, casino, and FPS video game titles (DropX, DinoDex, BedWars)
  • Immersive Visual Identity Creation: Developed cohesive themes, backstories, branding, design systems, and graphical assets for casino games (e.g., Cluckin' Cross, Tumbleweed, Putting Green, Bases Loaded, Mutant Money) that balanced playful aesthetics with functional clarity
  • Responsive & Platform-Adaptive Design: Engineered responsive game interfaces that maintained visual consistency and intuitive interaction across desktop, mobile, and kiosk platforms
  • Interactive Gameplay Feedback: Integrated dynamic animations and interactive elements to provide real-time visual feedback, enhancing critical in-game communication and player experience
  • User Research-Driven Iteration: Leveraged user research and iterative testing (using Maze & Dovetail) to validate design decisions, resulting in improved retention and gameplay mechanics
  • Cross-Functional Collaboration: Collaborated closely with game developers and production teams to align creative design with technical requirements, ensuring robust functionality and compelling visuals.
  • Streamlined the design process for better efficiency by creating reusable style guides and UI components.
  • Created visuals and renderings communicating product design concepts.
  • Elevated brand identity with cohesive and aesthetically pleasing design elements across all product lines.
  • Coordinated with developers throughout the entire product lifecycle, ensuring alignment between design vision and technical specifications.

Lead Product Designer

Webhead
San Antonio, Texas
04.2021 - 10.2023
  • Enterprise-Level Solutions: Delivered complex secure and non-secure product designs for government agencies (NGA, NOAA), military branches (U.S
  • Air Force), and healthcare institutions (The Harris Center), focusing on responsive, mobile-first designs that improved user navigation and data visualization
  • Accessibility & Compliance: Spearheaded digital transformation initiatives with a strong emphasis on accessibility—designing interfaces fully compliant with Section 508 and WCAG standards
  • User Research & Iteration: Employed tools like Maze and Dovetail to conduct extensive usability studies, persona development, and user journey mapping, which informed iterative design improvements
  • Agile Methodologies: Utilized agile project management techniques to sustain rapid iteration cycles, manage multiple projects concurrently, and deliver high-quality design solutions on schedule
  • Evaluation & Reporting: Led a comprehensive survey of U.S. Air Force communications HUD interface functionality and produced a detailed report with improvement recommendations based on pilot and technical interviews
  • RFP & Proposal Leadership: Acted as the sole graphic designer, branding expert, co-copywriter, and co-strategist on over 54 competitive RFPs across multiple sectors—Federal (NGA, NOAA, HUD), Military (U.S
  • Army, U.S. Air Force), Government (Harris & Bexar Counties, TX), Workforce (WSA & others), and Nonprofit (The Harris Center for Mental Health and IDD, UT Health)—achieving a 42.6% win rate
  • Additionally, collaborated with acquisition/procurement teams to articulate design value and ensure proposals met client requirements.
  • I led the design of a comprehensive digital ecosystem— website redesign, mobile app, interactive web tools, social media, and more-for the Harris Center for Mental Health and IDD, Houston, Texas's largest behavioral health provider My human-centered approach significantly boosted engagement among employees, customers, media, and government stakeholders, with early pilot testing showing an approximate 8% increase in overall interaction. Https://thomasmcauley.com/case-study-harris-center-website-app-product-design/
  • Facilitated workshops for stakeholders to gather input and align on design direction, ensuring buy-in.
  • Enhanced user engagement by designing intuitive interfaces for mobile and web applications.
  • Brainstormed with peers and other members of design team to determine enhancements and product features.

Lead Product Designer

HiveHub
Montreal, Quebec
07.2020 - 03.2021
  • Design Systems Development: Led the creation of unified, scalable design systems for multiple mobile and web
  • SaaS products & platforms (Mixabl, Waltr, ICTV), enhancing usability and visual consistency across products
  • Rigorous Testing: Conducted A/B testing and user research to validate design decisions, resulting in significant improvements in user engagement and satisfaction
  • Cross-Functional Coordination: Worked closely with development, technical, and business teams to integrate stakeholder feedback into design iterations, ensuring final deliverables met technical requirements and user needs
  • Documentation: Developed detailed visual prototypes, wireframes, and descriptive documents that clearly communicated design intent, supporting smooth transitions from design to development.
  • Contributed to a positive team environment by actively participating in brainstorming sessions, sharing insights, and collaborating on project goals.
  • Enhanced user engagement by designing intuitive interfaces for mobile and web applications.

Product Designer, Independent Contractor

Self-Employed
San Antonio, Texas
03.2012 - 07.2020
  • Cycle Design Services: Provided comprehensive branding, digital strategy, and product design services for nearly 60 healthcare organizations (Aegis Sciences Corp., American Physician Partners, Flywire, UT Health
  • StrongStar, Updox), including apps, digital & print collateral, logo design, vehicle & merch graphics, social media, environmental design, and trade show support
  • Human-Centered Design: Created HCD roadmaps that increased user adoption and satisfaction
  • Interactive Prototyping & Research: Designed interactive prototypes and conducted rigorous usability studies to derive actionable insights, translating complex user needs into accessible, intuitive interfaces
  • Multi-Project Management: Managed concurrent design projects under tight deadlines, consistently delivering high-quality solutions that aligned with client business objectives
  • Commitment to Accessibility: Maintained a strong focus on accessibility in every project, ensuring all designs adhered to Section 508 and WCAG best practices and guidelines.
  • Assisted in the development of company branding guidelines, ensuring consistency across all marketing materials and products.
  • Utilized data-driven design approaches to create compelling solutions that catered to diverse user needs.
  • Converted project specifications into drawings and other materials that would be used to create product.

Accomplishments

  • Delivered multiple enterprise-level digital solutions that drove ~8% improvement in user engagement.
  • Create an integrated game development ecosystem that sparked investor interest in the millions.
  • Led a comprehensive secure survey, analysis, and documentation of UX/UI suggestion for the U.S. Air Force.
  • Provided web, app, print, trade show, and other design services for +50 healthcare companies resulting in revenue gains in excess of $8M.
  • Led +50 RFP response efforts with a 42.6% win rate and generating +$10M in revenue.

Skills

Product design

Wireframing and prototyping

Mockups and prototypes

Design thinking

Product testing

Design process

Responsive design

Usability testing

Interaction design

Branding and identity

Visual design

Adobe creative suite

Content strategy

Specifications

Product management

Illustration

Issue resolution

Training documentation

Marketing

Process design

Accessibility design

Support documents

Support services

Product specifications

Production methods

Enhancements

Company processes and procedures

Design systems

Mobile app design

Information architecture

User interface design

Color theory

Commercial trend research

Specification writing

Time management

Analytical thinking

Teamwork

Teamwork and collaboration

Attention to detail

Multitasking Abilities

Organizational skills

Active listening

Effective communication

Creative problem solving

Concept visualization

Self motivation

Interpersonal skills

Goal setting

Professionalism

Quality control

Time management abilities

Written communication

Adaptability

Graphic design

Design research

Presentation skills

Market research

Visual communication

Concept development

User experience design

Human-centered design (HCD)

Copywriting

Web Design

Certification

Google UX Design Professional

Software

Figma

Adobe Creative Suite

Adobe Photoshop

Adobe Illustrator

Adobe Xd

Adobe InDesign

Sketch

Maze

Dovetail

UserInterviewscom

UsabilityHub

HotJar

SurveyMonkey

Google Analytics

HTML5

CSS3

Responsive Design

Webflow

Airtable

Asana

Zapier

Monday

Jira

Education

No Degree - Graphic Design & Advertising

O'More College of Design
Franklin
08.1992 - 12.1996

Work Preference

Work Type

Full TimeContract Work

Work Location

RemoteOn-Site

Important To Me

Career advancementWork from home optionHealthcare benefits401k matchPersonal development programs
Thomas McAuleyProduct Designer