Summary
Overview
Work History
Education
Skills
Websites
Timeline
LINKS
ADDITIONAL INFORMATION
Generic

Thomas Revord

Wilmette

Summary

I have worked with teams of various sizes to deliver satisfactory and entertaining games. I have experience in several fields including game design, sound design, level design, narrative design and basic programming. I am someone who is committed to hard work and excellence in every project I undertake. I am great at collaboration and help my team members wherever I can.

Overview

1
1
year of professional experience

Work History

IT Intern

Coopershawk Winery
06.2025 - 08.2025
  • Worked with POS machines to properly set them up and test them.
  • Worked in Oracle and other software to assign correct data.
  • Worked with a mentor and learned the basics of working on the backend of systems
  • Contributed to setting up permissions for managers and setting up menu items for restaurants

Intern

Universal Phoenix Group
05.2024 - 08.2024
  • Programmed various minigames for an educational game made in Unity
  • Debugged and implemented changes given to me by my supervisors and made sure expectations were met.
  • Participated actively in team meetings and took feedback on improving my work.
  • Learned about working in a professional environment and building of the code and work of previous employees


Education

Bachelor of Science - Game Design

Bradley University
Peoria
12.2025

Skills

  • Skillful in Unity, C# and Python
  • Some experience in Unreal and C
  • Skillful with sound design
  • Written game narrative for my senior capstone
  • Experience with level design
  • Experienced in working with teams
  • Good at receiving criticism
  • Disciplined worker
  • Upbeat and outgoing

Timeline

IT Intern

Coopershawk Winery
06.2025 - 08.2025

Intern

Universal Phoenix Group
05.2024 - 08.2024

Bachelor of Science - Game Design

Bradley University

LINKS

LinkedIn: www.linkedin.com, My portfolio: trevord9a91.myportfolio.com.

ADDITIONAL INFORMATION

  • SHIPPED PRODUCTS
  • In Harmony
  • My senior capstone with a team of 30 other students. I was a narrative designer and helped write the game's cutscenes with a team of 3 other people. I also worked in Unity to implement puzzles I created, some of which furthered the game's narrative.
  • Outlaw Express
  • I worked on this game with 3 other people as the artist and sound designer. I worked in Unity to add the sound effects and animations. We worked well together and delivered what I think was a fun and cool game.