Specialized in level design, and game development with Unity, producing game ideas and rapid prototyping, with a lot of experience in video games and an understanding of design theories.
See Portfolio for more details: jaywinterbear.wixsite.com
Overview
1
1
year of professional experience
Work History
Intern Level Designer
NetEase Games
01.2023 - 03.2023
Responsible for configuring and designing the level, mainly work on the OpenWorld exploration, design puzzle, and implementations of missions for AAA MMORPG game NISHUIHAN.
Cartoon Third-person Shooter Game
Complete the game NoWayBack independently, undertake level design, UI design, program development, etc.
Published the Game on steam with publisher BD Games. Gained 1,300 wish lists, sold 400 copies, and 90% positive reviews.
Intern Indie Game Designer
Hangzhou CatDecided Technology Co.Ltd
05.2022 - 07.2022
Researching and analyzing the game Vampire Survivor and the strengths and weaknesses of the gameplay
Designing and developing a mobile game based on Vampire Survivor's gameplay and core cycle for beta release on taptap.
Education
Master of Arts - Game Design
Michigan State University
East Lansing, MI
06.2025
Bachelor of Arts - Interface Design
University of Waikato
06.2023
Bachelor of Science - Industrial Design
Zhejiang University City College
Hangzhou
06.2023
Skills
Proficient in Unity and common plug-ins, with about 300 assets in Package Manager, able to quickly build prototypes to finished products
Skilled in designing various styles of UI/UX, logo, typography, visual identity and game related animation