
Aspiring Game UX designer with a background in Psychology and foundational experience in playtesting and usability evaluation. Completed a contract with NetEase Games on Marvel Rivals (Project X20), where I identified player friction and supported improvements in gameplay clarity through structured feedback. Developing skills in user research, player behavior analysis, and system usability, with a focus on creating accessible and intuitive player experiences. Eager to contribute, learn, and grow within a collaborative game development environment.
Project X20 (Marvel Rivals)