Professional Skills - Interpersonal And Teamwork Skills
Timeline
Trevor Busse
Lancaster,CA
Summary
Highly detail-oriented quality assurance engineer and Android developer with 10+ years of QA and 3 years development experience working in top companies like Paramount, Activision, DirecTV, and Insomniac Games. Dedicated to upholding the highest standard of quality for software products across all platforms using manual and automated testing knowledge and tools.
Overview
11
11
years of professional experience
Work History
Associate Software Engineer
CBS Interactive | ViacomCBS | Paramount
12.2021 - 10.2024
Collaborated with feature teams to gather requirements and plan solutions aligned with release schedule, ensuring timely delivery of updates.
Assisted senior developers in building new features for Android mobile and OTT devices using Kotlin and Java throughout SDLC, enhancing application functionality.
Wrote unit and UI tests to identify coding issues.
Utilized QA knowledge to collaborate on interface designs that enhance user experience (UX), contributing to improved usability.
Prioritized, troubleshooted, and resolved issues from QA, Product, and Design.
Maintained codebase standards by practicing clean scalable coding guidelines.
Peer reviewed and discussed changes over CICD repo.
Stayed up-to-date with new technology trends using competitive analysis.
Senior QA Engineer
CBS Interactive | ViacomCBS | Paramount
08.2017 - 12.2021
Reinforced shift left testing methodologies by fostering collaboration among designers, engineers, product owners, and QA throughout software development lifecycle (SDLC).
Led android functional QA teams through feature-driven development (FDD) to enhance product quality.
Created and maintained functional test plans and test cases in TestRail to ensure alignment with product documentation and requirements.
Reviewed design comps and requirements using Figma, Confluence, and Jira to address undeclared expectations during feature planning.
Monitored and Simulated network calls and API responses using Charles Proxy.
Documented and communicated defects to the development team using Jira, and specified Slack channels.
Mobile QA Engineer
AT&T | DirecTV
08.2016 - 08.2017
Executed manual testing across multiple iOS and Android devices for STB features, enhancing feature reliability.
Full comprehension of hardware configurations (router, STB, and satellite feeds) to ensure utmost accuracy with testing efforts.
Demonstrated initiative during down time to construct and present automation scripts using Appium and Python.
Contributed to test plan and process development during build transitions, supporting smoother project rollouts.
Collaborated closely with teammates to align progress with target completion dates, fostering team accountability.
QA Automation Tester
Education Dynamics Inc.
04.2016 - 08.2016
Generated and executed automation tests using Behat, PHP, SQL, and Selenium.
Executed manual and automated frontend and backend testing with RESTful service calls to ensure application reliability.
Designed and refined test scenarios based on User Stories and Wireframes to align with project requirements.
Collaborated in agile environment with development team to enhance communication and streamline testing processes.
Quality Assurance Tester
Insomniac Games
03.2015 - 12.2015
Conducted black box testing on AAA titles within a small (6-10 people) team.
Coordinated with teammates to prioritize and achieve daily testing objectives.
Updated and organized shared documentation for each build and project to ensure clarity and accessibility.
Guided new team members during onboarding to enhance training efficiency.
Quality Assurance Tester
Activision | Blizzard
06.2013 - 02.2015
Conducted black box testing on multiple platforms (iOS, Android, Windows 8, PS3, Xbox 360, Xbox One, PS4, and PC).
Oversaw bug-tracking database, minimizing duplicate reports and enhancing issue quality for AAA titles across multiple offices.
Communicated with leads to establish an effective test plan throughout the day with each new build.
Engaged new colleagues to demonstrate testing process and bug-writing etiquette, fostering a collaborative QA environment.
Signed and distributed builds to multiple mobile portals for testing and release.
Updated and ensured accuracy of all metadata for each upcoming mobile and console release.
Liaised among QA, Production, Developer, and First Party teams throughout pre-production, production, and post-production phases.
Improved database knowledge and productivity across multiple teams.
Designed and facilitated Microsoft Office Word, Excel, and OneNote documents for organization.
Education
Bachelor of Science - Game and Simulation Programming
DeVry University
Palmdale, CA
10.2012
Skills
Android and Kotlin development
Java programming
UI and system testing
Clean coding practices
Dependency injection
Agile methodologies
Attention to detail
Effective communication
Team collaboration
Load and performance testing
Cross-browser compatibility testing
Test-driven development (TDD)
Black box testing methods
Bug tracking proficiency
Smoke and automation testing
Continuous delivery processes
End-to-end testing strategies
Technical documentation skills
Functional and regression testing
API testing expertise
Problem solving
Professional Skills - Interpersonal And Teamwork Skills
Able to listen, accept feedback, and apply lessons learned quickly.
Eager to document and share knowledge amongst peers to teach and offer guidance.
Strong desire to learn rapidly and grow independently and as a team.
Strong working relationship across design, engineering, quality assurance, and product management office teams.
Timeline
Associate Software Engineer
CBS Interactive | ViacomCBS | Paramount
12.2021 - 10.2024
Senior QA Engineer
CBS Interactive | ViacomCBS | Paramount
08.2017 - 12.2021
Mobile QA Engineer
AT&T | DirecTV
08.2016 - 08.2017
QA Automation Tester
Education Dynamics Inc.
04.2016 - 08.2016
Quality Assurance Tester
Insomniac Games
03.2015 - 12.2015
Quality Assurance Tester
Activision | Blizzard
06.2013 - 02.2015
Bachelor of Science - Game and Simulation Programming