Innovative game developer with expertise in Unity development, 3D modeling, and game mechanics design. Proven ability to create engaging player interactions and physics-based systems.
Physics-Based Mech Controller, Unity Asset Store, 03/25, 05/25, Developed and published a modular mech controller featuring customizable physics-based attacks and arm systems. Designed for dynamic, realistic interactions within simulated environments., assetstore.unity.com/packages/3d/characters/robots/physics-based-mech-controller BotBros, Indie Game, 08/24, 11/24, Created and launched a single-player action game featuring quest-driven progression, upgrades, and engaging combat. Player controls a robot vehicle tasked with saving the world from robotic enemies. Designed to emphasize replayability and engaging progression systems., trevor-takahashi.itch.io/bugbros