Summary
Work History
Education
Skills
Accomplishments
Timeline
Generic
Trisen  Finklea

Trisen Finklea

Cambridge,MN

Summary

3D Environment Artist with experience creating real-time environments and assets for games, film, and animation workflows. Skilled in Unreal Engine, hard surface modeling, and lighting refinement, with experience improving scene quality through technical problem-solving and iterative studio feedback. Focused on optimized assets, visual quality, and production-ready results.

Work History

3D Environment Artist

Freelance
Winter Park, Florida
06.2026 - Current
  • Worked on repurposing environment assets and creating new assets for an animated production.

• Improved asset geometry to enhance production efficiency.

• Created new environment assets and props for the set.

• Textured assets using PBR workflows and performed look development.

• Optimized assets to improve animation performance.

Virtual Production Environment Artist

Studio V1
Winter Park, Florida
09.2026 - 10.2026

V1 Studio | Virtual Production Experience

Fallout Inspired Virtual Production Environment for Film

  • Created and refined a real-time environment in Unreal Engine for a physical LED wall virtual production setup.
  • Modeled props and set pieces, applied PBR materials, and dressed the environment for real time rendering.
  • Refined lighting, materials, and scene composition based on studio feedback.
  • Configured camera settings and validated the environment within the virtual production workflow.
  • Identified and resolved visual issues to improve overall scene quality.

Behind the Scenes Tour Unreal Engine Operations

  • Operated the Unreal Engine portion of a behind the scenes virtual production studio tour for a full day.
  • Managed real time camera movements, sequence playback, and lighting adjustments while supporting LED wall operations.

Education

Bachelor of Science - Visual Arts of Science

Full Sail University
Winter Park, FL
11-2026

Skills

  • Hard Surface Modeling
  • PBR Texturing
  • Lighting
  • Problem solving
  • Team Collaboration
  • Real-time Optimization
  • Feedback Integration

SOFTWARE

  • Unreal Engine
  • Autodesk Maya
  • Zbrush
  • Bender
  • Plasticity
  • Adobe Substance Painter
  • Adobe Photoshop

Accomplishments

  • The National Society of Collegiate Scholars: Inducted for Academic Achievement
  • Full Sail: Course Director Award For Game Animation 2

Timeline

Virtual Production Environment Artist

Studio V1
09.2026 - 10.2026

3D Environment Artist

Freelance
06.2026 - Current

Bachelor of Science - Visual Arts of Science

Full Sail University
Trisen Finklea