Creative Game Designer thoroughly experienced at shifting ideas to prototypes and content. Pivotal assessment of self-coded elements to ascertain content quality and effectiveness. Astute guidance through planning, collaboration and in-person implementation to reduce troublesome instances. Resourceful logging of design and presentation flaws to streamline complex game design process.
I have a variety of programming experience in HTML,CSS, and JS while currently taking blueprint courses through my schooling and Udemy utilizing blueprints to accompany my level design in Unreal Engine 5 game development. I currently volunteer my time running a game development club at Monona Grove High School as well as helping establish an Esports program through the school as well.
Certified Scrum Master and Certified Scrum Product Owner.