
Driven software developer with hands-on experience building real-world applications across web and interactive systems. Developed full websites using React, Next.js, and PHP; designed and queried relational databases with SQL; and implemented API-driven logic, UI, and state management. Built interactive systems and gameplay features in Unity using C#, handling scenes, input systems, triggers, assets, and build pipelines, while fixing real bugs in production-style environments. Proficient in JavaScript, TypeScript, Java, C++, and C#, with practical experience using Git for branching, merges, and conflict resolution, and a strong ability to debug complex logic, manage configuration, and collaborate effectively on multi-component projects.