
MS Computer Science student (AI track) with 2 years of experience building and deploying 2D/3D mobile games using Unity and C#. Experienced in backend integration, monetization systems, and performance optimization. Passionate about applying strong software engineering fundamentals to AI, data, and scalable systems.
Languages:
C#, Python, SQL, JavaScript (if comfortable)
Game Development:
Unity (2D/3D), Gameplay Systems, Physics, UI Systems, Mobile Optimization
Backend & Cloud:
Firebase (Auth, Firestore, Realtime DB, Analytics, Cloud Messaging), REST APIs
Data & AI:
Python (NumPy, Pandas), Data Analysis, Machine Learning Fundamentals
Tools & Platforms:
Git, Android Build Pipeline, Google Maps API, AdMob, IronSource, AppLovin MAX