Driven by a passion for technology and a knack for problem-solving, I honed my skills in backend development at ZhiBaiWei Technology Development Co., where I significantly enhanced application performance. At Vanke Meisha Academy, I founded a CS club, showcasing my leadership and Unity Engine expertise. My blend of technical prowess and collaborative spirit aligns with dynamic team environments.
I developed my own multiplayer card game similar to Hearthstone. Players have a card library system that allows them to collect cards and assemble their decks by opening packs. The multiplayer online functionality is based on Colyseus, which allows players to enter queues and match up with other opponents. Since one person's energy and time is limited, I used ai to draw all the card assets, and the result is not bad at all.