Summary
Overview
Work History
Education
Skills
Publications
Timeline
Generic

Wendi Zhang

Los Angeles,CA

Summary

  • Passionate and driven game designer with experience working on multiple popular mobile games
  • Bringing forth knowledge and experience in designing game features and systems
  • Adept in collaborating with team professionals to achieve high goals

Overview

5
5
years of professional experience

Work History

Mobile Systems Designer

Activision Blizzard
Santa Monica, CA
09.2022 - Current
  • Manage the design and implementation of live events for Call of Duty: Warzone Mobile
  • Design systems and frameworks for mobile events
  • Collaborate with project teams to develop new systems and features
  • Regularly monitor event performance as well as player feedback to live operate event design and optimize player experience

GAME DESIGNER

Tilting Point
New York, NY
10.2021 - 09.2022
  • Managed level and content design for Spongebob: Krusty Cook-off
  • Lead the design of Spongebob Adventures: In A Jam, including content design, level design, and economy design

Junior Game Designer

Tilting Point
New York, NY
07.2020 - 10.2021
  • Consistent level and content design for Spongebob: Krusty Cook-off
  • Improved existing systems using A/B tests, game data analysis and design knowledge
  • Regularly monitored competitor games to provide analysis and improvement audits

Project Management Intern

Lilith Games
Shanghai, China
05.2019 - 08.2019
  • Managed game releases for Rise of Kingdoms
  • Communicated with developer company to assist development and content design
  • Conducted A/B tests and game performance analysis
  • Assisted design team with competitor game analysis and player feedback analysis

Education

Master of Science - Game Science And Design

Northeastern University
Boston, MA
05.2020

Bachelor of Science - Computer Science

Purdue University
West Lafayette, IN
05.2018

Skills

  • Teamwork skills
  • Concept Development
  • Wireframing and Prototyping
  • Design implementation
  • Presentation Design
  • Level Design
  • System Design
  • Unity

Publications

  • Coutu, Y., Chang, Y. & Zhang, W. The Relationship Between Cohesive Game Design and Player Immersion: A Case Study of Original Versus Reboot Thief. Game User Experience and Player-Centered Design. Springer.
  • Coutu, Y., Chang, Y. & Zhang, W. Immersiveness and Usability in VR: A Comparative Study of Monstrum and Fruit Ninja. Game User Experience and Player-Centered Design. Springer.

Timeline

Mobile Systems Designer

Activision Blizzard
09.2022 - Current

GAME DESIGNER

Tilting Point
10.2021 - 09.2022

Junior Game Designer

Tilting Point
07.2020 - 10.2021

Project Management Intern

Lilith Games
05.2019 - 08.2019

Master of Science - Game Science And Design

Northeastern University

Bachelor of Science - Computer Science

Purdue University
Wendi Zhang