Game developer and designer with a focus on both digital and tabletop formats. Passionate about creating meaningful, player-centered experiences from concept to completion. Comfortable working solo or collaboratively across different stages of development, with a hands-on approach to prototyping, systems design, and implementation. Currently pursuing an MFA in Game Design at the New York University Game Center.
Game Development
Narrative Tools
Art & Visuals
Production
The Ark — Independent Game Developer
Treasure Hunt Island — Independent Game Designer