Figma
Enthusiastic and creative Interactive Design graduate with a background in 3D animation and visual effects. Currently pursuing a master's degree in Interactive Design at Parsons School of Design and Technology. Proven experience in game interaction and design, with a strong foundation in crafting immersive player experiences. Adept at using contemporary UX tools and design systems to contribute to large-scale projects across various platforms. Seeking a User Experience Design Intern position to leverage skills in shaping player experiences for high-scope products.