Proficient in teamwork and communication, with extensive experience in leading and contributing to large projects. Skills include planning, copywriting, art, programming, and more. Experienced in game production software like Unity Engine and Maya modeling, with a portfolio of diverse works. Adaptable to various work and teamwork patterns, excelling in dynamic environments.
Portfolio Link: https://www.amy-jiang.design/
Role: Level Designer, SFX, UIs, 2D Artist
This is a 2D text game that uses sound as the main guide, leading the player to explore in the darkness and make the right judgment to reach the endpoint based on the sound made by the objects touched.
Role: Gameplay and dialogue design, programming, 2D art.
This is a 2.5D world exploration and dialog game where the player needs to help the protagonist, Xiao Ming, get through the difficulties and fulfill his dream, get through the difficulties and fulfill his dream.
Role: 2D Artist, SFX, Level designer
This is a multi-player 2D fighting game, after a beer festival, William and Pablo are not convinced of the other's drinking and a battle begins.