Summary
Overview
Work History
Education
Skills
Languages
Training
Awards
Timeline
Generic

Yinuo Zhong

Providence,Rhode Island

Summary

Illustration student at RISD specialized in translating complex narratives across traditional and digital mediums. Expertly bridging the gap between sequential art (comics, Black & White photography) and immersive technology (VR in Unity, Interactive Web). Leveraging Python to streamline creative workflows and build cohesive, multi-platform narrative experiences.

Overview

7
7
years of professional experience

Work History

Teaching Assistant

Rhode Island School of Design, RISD
Providence, RI
07.2025 - 08.2027
  • Assisted faculty with lesson planning and classroom organization.
  • Supported students in understanding course material and completing assignments.
  • Facilitated group discussions to enhance collaborative learning experiences.

Pop-Up Market Vendor

Guangzhou Illustration Art Fair
Guangzhou, China
01.2025 - 12.2024
  • Introduced promotional strategies such as bundle deals and gift incentives, leading to a complete sellout within four days.
  • Managed all aspects of running a personal booth at exhibitions, from product development to supply chain management and cost control.
  • Sold self-designed illustration merchandise, including art prints, fridge magnets, stickers, and framed artwork.
  • Interacted with customers, gathered feedback, and identified areas for improvement.
  • Encouraged social media engagement, doubling follower count. Shared creative insights online and collaborated with suppliers specializing in various artistic techniques.

Volunteer Translator

Shekou People's Hospital
Shenzhen, China
10.2022 - 11.2022
  • Assisted English-speaking patients by escorting them through medical visits, helping with registration, and providing interpretation during doctor consultations.

Assistant Designer

Shenzhen Jingangyihao Arts and Crafts Co., Ltd
Shenzhen, China
07.2021 - 11.2022
  • Assisted in interior decoration design and supervised 3D dynamic effects in public spaces.
  • Led a 17-person team to complete a children's playground construction, overseeing wall painting, sculpture installation, and safety improvements.
  • Designed 20+ posters for company events, created WeChat applets, product pamphlets, and promotional strategies.
  • Managed online sales channels for small artworks, generating $20,000+ in revenue and leading a team handling pre-sale, in-sale, and after-sale services.
  • Translated contracts and business documents, connected with international clients, and tailored recommendations based on their cultural background and preferences, ensuring effective cross-cultural communication in art sales.

Freelance Chinese Tutor

Self-employed
Shenzhen, China
07.2022 - 09.2022
  • Designed a Chinese course incorporating illustrations to visualize character evolution, aiding memorization.
  • Taught Chinese writing by encouraging students to explore their own expressive style through conversations and field trips, guiding them in developing a unique writing voice.

Geriatric Inpatient Unit Volunteer

Zhuhai Sixth People's Hospital
Zhuhai, China
05.2022 - 07.2022
  • Taught 27 seniors in an inpatient unit how to use mobile apps, make calls, and register information.
  • Designed step-by-step visual guides to simplify phone operations, enabling independent use.
  • Promoted health awareness to improve access to healthcare resources.

Freelance Designer & Seller of Traditional Chinese Cultural Art

Self-employed
Shenzhen, China
07.2020 - 03.2021
  • Independently studied Zhouyi and I Ching, integrating Buddhist philosophy into art design.
  • Managed sales and marketing of Buddhist-themed art, gaining business skills.
  • Collaborated with clients to design logos, ornaments, and paintings inspired by Buddhist and Chinese culture.

Education

Bachelor of Arts - Illustration

Rhode Island School of Design
Providence, Rhode Island
06-2026

Bachelor of Arts - Medical Illustration

Ferris State University
Grand Rapids, Michigan
01-2021

Skills

Illustration & Sequential Narrative

  • Sequential Art: comic storyboarding, long or short form narrative comics, pacing and panel rhythm
  • Book Illustration: book cover design, picture book layout, narrative illustration
  • Comics & Storytelling: non-linear narrative, narrative-based illustration

Immersive & Interactive Experience

  • Immersive Media: immersive installations, VR development in Unity, basic interaction implementation
  • Game Development: GameMaker (character behavior, hit detection, state machine logic), basic game mechanics (interaction loop)
  • Web Interaction: web-based interactive games (Figma, interaction logic), rule-based randomized systems

Audio & Interaction Syncing

  • Interactive Audio: sound synced with visual feedback (UI sounds, object collision, environment changes)
  • Music Composition (Medly): basic composition for gameplay rhythm and mood shifts

Programming & Technical Logic

  • Python: basic syntax (conditionals, loops), data processing
  • Computational Thinking: translating visual narratives into computer-readable logic modules, defining input/feedback, object state changes (state machine), and core loop systems
  • Procedural Generation: using Python scripts to batch-generate visual elements, improving efficiency while maintaining visual quality

3D, Space & Installation

  • 3D Modeling: Rhino, Cinema 4D (advanced), Blender (basic)
  • Spatial Practice: exhibition spatial design and circulation planning, integration of installation and image, combining physical sculpture with projection and pop-up formats (focused on quick setup and low-cost participation)
  • Exhibition Layout: exhibition planning, layout and wall placement

Digital Painting & Post-Production

  • Procreate / Procreate Dreams (digital painting, animation)
  • Photoshop (image editing, compositing, traditional illustration reworking)
  • Lightroom (photo adjustment and lighting correction)
  • Illustrator (vector graphics, print design)
  • InDesign (book layout, print files)
  • Blender / ZBrush (3D-assisted illustration workflow)

Traditional Art & Photography

  • Traditional Media: mineral pigment painting, oil painting, watercolor, gouache, drawing, ink pen
  • Photography: black-and-white film photography (manual film camera operation, basic darkroom techniques)

Textiles, Craft & Fabrication

  • Fibers: Navajo weaving, material weaving, soft material sculpting (fabric / fiber)
  • Craft & Form: needle felting (character props and detailing), handmade books and movable book structures, craft objects integrated with narrative
  • Fabrication: laser cutting (file preparation), paper and print control (DPI / GSM), foam board mounting and spray adhesive techniques
  • Wearable: fursuit making (faux fur, foam structure, head/tail/paws), character-based fabrication

Performance & Interaction

  • Wearable structures (basic movement and comfort considerations)
  • Character-based movement and non-verbal performance
  • Live interaction in event and exhibition settings
  • Audience feedback collection and observation

Product, Strategy & Audience

  • Product Design: cultural product design, illustration merchandise, paper-based packaging design, product display optimization
  • Social Media: self-media management, content strategy, data analysis (traffic and comments), viral content production
  • Public Engagement: art fair sales and communication, audience feedback collection and iteration

Education & Cross-Cultural Communication

  • Art Pedagogy: image-based teaching for students under 16 (language visual integration)
  • Social Design: age-friendly tech training (visual guides for smartphone use)
  • Language: cross-cultural communication in Mandarin, Cantonese, English, and Japanese

Research & Writing

  • Interview & Oral History: conducting interviews and recording narratives
  • Cantonese Transcription: translating Cantonese and regional speech into written form
  • Narrative Writing: developing story-based writing from interviews (book project)
  • Text-Image Work: integrating text and image in creative practice

Languages

  • Mandarin (Native)
  • Cantonese (Native, oral history & transcription)
  • English (Fluent, academic & professional)
  • Japanese (Conversational, basic reading & writing)

Training

Mural Study Program from 06/02/24 to 06/10/24, Explored traditional mural techniques and cultural heritage through field research in temples., Created mineral pigment paintings on wood, using ancient methods inspired by historical murals.

Awards

  • Outstanding Award, CreART Canada, 2017
  • Junior Art Award, No-Boundaries (China), 2018
  • Honorable Mention, 3x3 International Illustration Annual No.22, for the illustration Enclosure, 2025
  • Nominee, Will Eisner Scholarship, Society of Illustrators, selected by RISD Illustration Department, 2025

Timeline

Teaching Assistant

Rhode Island School of Design, RISD
07.2025 - 08.2027

Pop-Up Market Vendor

Guangzhou Illustration Art Fair
01.2025 - 12.2024

Volunteer Translator

Shekou People's Hospital
10.2022 - 11.2022

Freelance Chinese Tutor

Self-employed
07.2022 - 09.2022

Geriatric Inpatient Unit Volunteer

Zhuhai Sixth People's Hospital
05.2022 - 07.2022

Assistant Designer

Shenzhen Jingangyihao Arts and Crafts Co., Ltd
07.2021 - 11.2022

Freelance Designer & Seller of Traditional Chinese Cultural Art

Self-employed
07.2020 - 03.2021

Bachelor of Arts - Illustration

Rhode Island School of Design

Bachelor of Arts - Medical Illustration

Ferris State University
Yinuo Zhong