Experienced CG Artist with over 5 years in character art and design, specializing as a CG Asset TD on high-profile TV shows, commercials, and game projects. Proficient in Maya, ZBrush, Blender, Substance Suite, and Unreal Engine. Skilled in character modeling, texturing, and rigging, with expertise in optimizing assets for real-time rendering and adapting to various artistic styles. Member of the Visual Effects Society (VES).
Projects
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Languages : English, Mandarin
framestore.com/work/and-just-carries-closet
framestore.com/work/his-dark-materials-my-daemon
Stylized Realism in Your Character Design and How to Achieve it
The Rookies | February 2022
discover.therookies.co/2022/02/11/stylised-realism-in-character-design-and-how-to-achieve-it
3D Character Creation: ASSASSIN GIRL
Online Tutorial | July 2021
yiihuu.com/a_8520.html