Summary
Overview
Work History
Education
Skills
Timeline
Generic

Zane Murray

Pilot Hill,CA

Summary

QA Game Tester I have experience working at a startup game company creating 3D models in Maya and Modo, UV mapping, texturing with Substance Painter. Familiar with Unity Game Engine. I helped test play the earlier alpha versions of the game to observe updates and find any bugs in game play. I have excellent communication skills with my team members and I pay close attention to detail. Willing to learn and adapt to new software. Collaborative and creative professional with organized approach to managing project details. Skilled with both computerized and hand-drawn artistry. Works great with others to bring visions to life.

Overview

11
11
years of professional experience

Work History

Community Service Assistant

ALT
COOL , CA
06.2022 - Current
  • Tested Game play: Game Menus, Game Play, Particle effects
  • Created 3D models, UV Maps, and textures for game assets
  • Uploaded models into Dropbox with appropriate hierarchy names.
  • Conducted modeling and texture optimization for real-time 3D game applications.
  • Followed design guidelines, asset naming conventions and other technical constraints to produce results compliant with industry and platform standards.

Coordinator

PK Willis
07.2016 - 03.2021
  • Process incoming requests from clients via outlook and update their accounts
  • Communication with various departments to forward clients requests
  • Help assist with other team members to problem solve their accounts.
  • Entered data, generated reports, and produced tracking documents.


3D Artist

Reactor Interactive
08.2012 - 10.2017
  • Conducted modeling and texture optimization for real-time 3D game applications.
  • Followed design guidelines, asset naming conventions and other technical constraints to produce results compliant with industry and platform standards.
  • Conceptualized compelling 3D animations, visual effects and motion graphics for logos, symbols, backgrounds and special features.
  • Worked with other artists, animators and programmers to execute projects on time and within budget constraints.

Education

Bachelor of Arts - Computer Video & Imagery

Silicon Valley University

Skills

  • Software Skills
  • Maya, Modo, Substance Painter, Photoshop, Outlook, Excel, & familiar with Unity Game Engine
  • Story Development

Timeline

Community Service Assistant

ALT
06.2022 - Current

Coordinator

PK Willis
07.2016 - 03.2021

3D Artist

Reactor Interactive
08.2012 - 10.2017

Bachelor of Arts - Computer Video & Imagery

Silicon Valley University
Zane Murray