Summary
Overview
Work History
Education
Skills
Accomplishments
Certification
Timeline
Generic

Zuzanna Kucharska

Sierra Madre,US

Summary

3D Animator with a generalist background and twelve years of experience in the visual effects and gaming industries. Can lead the animated project from early design to editing. Previous experience includes film pre-visualization, finals animation, VR, and AR projects using Unreal, Unity, and other in-house rendering engines. Accustomed to meeting deadlines and adhering to project guidelines.

Overview

12
12
years of professional experience
1
1
Certification

Work History

Animator

Unity
03.2023 - Current
  • Created and integrated high-quality gameplay animations for MMO that reflect game design goals and mechanics
  • Created believable and visually appealing avatar animations and poses
  • Collaborated with game designers, art director, and developers to optimize art assets for various platforms, resulting in reduction in load times and improved overall game performance
  • Come up with ideas for animations and actions of avatars.

Animator

Digital Domain
11.2022 - 03.2023
  • Was responsible for character and camera animation in pre-visualization and Post-visualization projects.
  • Camera tracking, character and creature animation, motion capture, and compositing of cinematic shots
  • Animation and compositing for life action footage Madame Web.
  • Created sequences under tight deadlines and seamlessly integrated them with other components.

Postvis Animator

The Third Floor
06.2021 - 10.2022
  • Was responsible for animation and compositing of shots
  • Character animation for fantasy creatures in Disney’s “Disenchanted.’’
  • Character and prop animation for “Ant-Man” and“Thor.”
  • Camera tracking, mocap and hand jey animation and compositing of shots.

Senior 3D Generalist

Zappar
03.2020 - 06.2021
  • Lead AR campaigns as a senior 3D artist, designing and modelling, as well as delivering character animation
  • Contributed to further campaigns for high profile clients including Nestle, Lego, and Michelob
  • Conducted character texturing, creating all animations for the face of Estee Lauder AR campaign.

3D Generalist

Argon
01.2019 - 02.2020
  • Conducted modeling and texture optimization for real-time 3D game applications- VR production.

Previs Animator

Proof
09.2019 - 11.2019
  • Enabled production team to visualise scenes, segmenting script into shots to create storyboards
  • Interpreted and transformed storyboards, into animated sequences
  • Provided shot creation for Disney’s Little Mermaid.

Post/Previs Animator

Nvizible
05.2018 - 09.2019
  • Assembled visual effects dynamics, post live action shots with cameras & sequence work, operating independently throughout
  • Morbius – Spearheaded character animation in preproduction and postproduction, combining live footage with graphics seamlessly in concepting sequences for movie action shots
  • Rendered Character animation, touch-ups and mock-up adjustment on the TV show Outlander, for post-production green screen work, collaborating with FX and technical directors
  • Developed visual storyboards for final look of films
  • Contributed to Artemis Fowl (2019) comprising modelling of characters and environment (texturing) and designing a digital double of the main character
  • Conducted visual mapping of film, TV and commercial scenes/sequences, executing full scope of VFX prior to principal photography
  • Main projects:
  • Rocketman (2019) – Created scenes/shots, developed character animation as well as modelling and texturing of the environment for previz sequence, utilizing VR production tools in Unreal.

Previsualisation Artist

Argon
07.2017 - 04.2018
  • Leveraged keyframe animation/motion capture, lighting, modelling, animation of cameras to generate timing and motion picture composition to direct previsualisation of shots
  • Led environments and character composite creation for VR presentations
  • Developed shots for Bohemian Rhapsody (2018) and Artemis Fowl (2019) including character animation and, texturing environments
  • Contributed to complex camera and character animation for Venom (2018)
  • Incorporated and employed all expertise as well as rigging for the Unreal Engine VR presentation demo.

Game Artist

IWG
01.2016 - 01.2017

Motion Designer

Gamevy
01.2015 - 01.2016

3D Generalist

Capricorn Digital
01.2014 - 01.2015

Lead Game Artist

Playtech
01.2011 - 01.2014

Education

Master of Arts - Cultural Studies

Adam Mickiewicz University
Poznan, Poland
2010

Bachelor of Arts - Digital Graphic Design

Academy of Fine Arts
Poznan
2010

Skills

  • Hand key Animation
  • 3D Animation
  • Pre-visualization
  • Post-visualization
  • Cinematic Animation
  • 3D Modelling
  • 3D Texturing
  • Storyboarding
  • Editing
  • Lighting
  • Rigging
  • Shot Creation
  • Project Management
  • AR
  • VR
  • Compositing
  • Character Design
  • Visual Effects
  • Concept Art
  • Motion Capture
  • Software

  • Maya
  • Adobe Package
  • Unreal 5
  • PFTrack
  • ZBrush
  • Redshift
  • RenderMan
  • Substance Painter
  • Arnold
  • DaVinci Resolve
  • Keyshot
  • XGen
  • Nuke
  • MotionBuilder
  • Unity

Accomplishments

    I wrote, directed and produced short film Lori's Choice

    https://www.imdb.com/title/tt27815468/

    I supervised cinematic creation for the indie game Azadi https://ready4player.io/

Certification

NYFA, 15 week Filmmaking course,2022


Expert level for Character Animation, Animsquad, 2020

Timeline

Animator

Unity
03.2023 - Current

Animator

Digital Domain
11.2022 - 03.2023

Postvis Animator

The Third Floor
06.2021 - 10.2022

Senior 3D Generalist

Zappar
03.2020 - 06.2021

Previs Animator

Proof
09.2019 - 11.2019

3D Generalist

Argon
01.2019 - 02.2020

Post/Previs Animator

Nvizible
05.2018 - 09.2019

Previsualisation Artist

Argon
07.2017 - 04.2018

Game Artist

IWG
01.2016 - 01.2017

Motion Designer

Gamevy
01.2015 - 01.2016

3D Generalist

Capricorn Digital
01.2014 - 01.2015

Lead Game Artist

Playtech
01.2011 - 01.2014

Master of Arts - Cultural Studies

Adam Mickiewicz University

Bachelor of Arts - Digital Graphic Design

Academy of Fine Arts
Zuzanna Kucharska