Talented game designer who excels at brainstorming and designing levels for video games that dictate the pace and flow of the game. Eager to work alongside gameplay designers to help design the best compatible levels that match the gameplay the game is going for. Graduated with a game created under my belt. Worked with four others to create a two level hack and slash third person video game. Designed and modeled the two levels entirely on my own, as well as created any level blueprints needed for level progression, transition, or enemy pathing. Always save time to work on level design side projects to further enhance my skills in the field.