Driven by a passion for game development, I leveraged my C#/C++ expertise and team collaboration skills at Black Swan Studios to design innovative game features, significantly enhancing gameplay experiences. My dedication to technical excellence and problem-solving has consistently resulted in improved game performance and user satisfaction.
HarmoniX | First Person Rhythm Shooter | Solo Developer
HarmoniX is a first-person rhythm shooter set in a post-apocalyptic world where players battle by timing combat actions to the beat. Developed as a solo passion project, it features innovative rhythm-based mechanics, a dynamic combo system, and levels that blend narrative-driven gameplay with custom music-driven side dungeons.
Minecraft Re-creation | Minecraft Case Study | Solo developer
Researched and developed a Unity-based re-creation of Minecraft focused on simple terrain generation, chunk loading, and the ability to break and place blocks.
Mastering emotion regulation in Smash: Strategies of top esports performers., Abstract, Midwestern Psychological Association, Chicago, IL, USA, Cella, A., Nolla, K., 01/24