I practice a lot of mediums and always remain curious and eager to learn! I love to work in a team and am a big communicator. I enjoy problem-solving and helping others. I am very detail-oriented and efficient when it comes to getting things done.
Eros was founded in 2022 with a mission to provide light-weight, surrealist, and androgynous designs that are suitable for everyday wear as well as formal settings.
I decided to create this brand with 3D sculpting and printing technologies, allowing more dramatic silhouettes that are easier to maintain than precious-metal jewelry.
I tutor and instruct both undergrad and grad school applicants for art schools and/or art programs. My main areas of focus are filmmaking, film theory, fashion design and fine art majors.
I have been doing editorial and art photography professionally for many years now. I have worked with many celebrities and artists on their campaigns, album covers etc.. My work has been featured in Vogue Italia.
Main 3D artist for an indie escape room game, helped design and mold characters and 3D assets.
During my time working for this designer jewelry brand, my work consisted of: market research, inventory monitoring, supply chain adjustments, beading and PR. I was also involved in packaging and graphic designs.
Submitted work: ‘In the Corner of My Eye’, Screenwriter and Director, May, 2021 Fall 2021