Accomplished Staff Software Engineer at Broadcom Inc., specializing in Golang, TypeScript, Kubernetes, and Web Development. Proven track record in driving scalable system architecture and fostering cross-functional collaboration. Championed cloud-native patterns and continuous integration, enhancing deployment reliability. Adept at mentoring teams and delivering impactful features that align with product goals.
Architected solution by creating modular components such as Platform-SDK and Common Libraries to enhance code reusability and maintainability.
Integrated advanced web technologies and programming practices to optimize front-end performance.
Established build mechanisms using Gulp, Browserify, and BabelJS with Jenkins for streamlined development.
Collaborated closely with UX team to apply Philips Design Philosophies in front-end design.
Engaged with Product Owner and Marketing to gather, prototype, and refine product requirements.
Implemented Functional Testing Framework utilizing Scala, ScalaTest, and Selenium for robust testing.
Developed server-side components like Administration Services and User Configuration Management using Scala and Spray.
Conducted unit testing, code reviews, and design discussions to ensure high-quality deliverables.
Developed pc-to-device data transfer module for various Android, RIM, and Qualcomm devices.
Debugged media transfer processes for Qualcomm devices utilizing QPST.
Designed device manager layer using task-based processing techniques for efficient operations.
Refactored media-transfer manager module employing state design pattern.
Implemented OGG media transcoder with LibVorbis and LibTheora for enhanced audio support.
Created WebService Client for seamless integration with Online Storage RESTful APIs.
Analyzed media transfer module performance, thread safety, maintainability, and integrity across operations.
Utilized C++, Win32 APIs, MFC, ATL/COM, DirectShow, Windows Media SDK, and FFMPEG technologies.