Summary
Overview
Work History
Education
Skills
Accomplishments
Software
Interests
Timeline
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Brian Traficante

Brian Traficante

Creative Director
Mahomet,IL

Summary

Skilled Creative Director adept at overseeing writers, designers and artists to accomplish challenging objectives. Expert in mentoring and coaching teams to encourage development of project style and techniques. Instituted innovative development strategies that reduced costs and increased quality for a range of projects. Excellent communicator, problem solver and detail-oriented manager proficient in development strategies.

Overview

20
20
years of professional experience

Work History

Creative Director - Saints Row

Volition
Champaign, IL
11.2016 - Current
  • Inspire and drive project vision for creative teams.
  • Oversaw guided and coached team of 7 project directors.
  • Coordinate and collaborate with publishing, studio, and project directors for all creative features and content.
  • Evaluated and contributed to creative team ideas and translated into actionable project plans.

Lead World Artist - Agents of Mayhem

Volition
Champaign, IL
12.2013 - 11.2016
  • Developed new pipelines for efficient environment construction that improved studio content pipelines and reduced construction overhead by 50%.
  • Created and managed visual standards and benchmarks for teams.
  • Contributed to creative process through original ideas and inspiration.

Art Director - Farcry4

Ubisoft
Montreal
02.2013 - 12.2013
  • Implemented artistic vision to give art purpose and meaning.
  • Created new visual development guidelines, materials and managed concept explorations utilized for content development.
  • Managed content creation as well as coordination and resource planning with Project Managers.

Art Director - Xilbalba

THQ Montreal
Montreal, Canada
06.2012 - 02.2013
  • Established pillars and guides for visual development.
  • Managed visual content for characters, environments, animation and lighting group of 20 team members.
  • Responsible for communicating and planning with project Creative Director, Design Director and Production leadership.
  • Exercised and demonstrated use and mastery of elements of design to meet goals

Director/Lead/Senior Artist - Multiple Projects

Volition
Champaign, IL
10.2007 - 06.2012
  • Developed visual direction, aided in development of quality benchmarks and outsource pipelines.
  • Established and maintained productive, professional working relationships to promote beneficial project results.
  • Managed cohesion across 3 sub-disciplines for Environment Art and supervised development of level and asset pipelines.
  • Established new modular terrain system for subterranean level creation.
  • Implemented high poly work-flows for organic environment assets.

Lead Environment Artist - Camelot/Warhammer Online

Mythic Entertainment
Fairfax, VA
12.2004 - 10.2007
  • Oversaw content creation for environments and worked close with Art Directors to maintain visuals goals for multiple projects.
  • Coached team members in techniques necessary to complete job tasks.
  • Managed teams of 15 artists on multiple titles.
  • Established open and professional relationships with team members to achieve quick resolutions for various issues.

Education

Some College (No Degree) - Digital Arts

Mercer College
Mercer, NJ
05.2001 -

Skills

3D Studio Max, Zbrush

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Accomplishments

  • Brian is a linchpin of the Project and the studio as a whole
  • He leads the Artists and is consistently the guy who is driving iteration and quality.”“It cannot be understated the impact Brian has had on the development of this project
  • Brian is quite simply one of the best game developers (not just artist, but GAME DEVELOPER) that I've worked with.”“Many devs, in my experience, look-up to Brian as a veteran of game development
  • His leadership of teams is a primary reason progress has been made on the project.”“Brian is one of the few developers I've met who possesses an eye for quality at both the macro and micro level
  • He is relentlessly supportive of the rest of the team.”

Software

3DS Max

ZBrush

Adobe Photoshop

Adobe Premiere

Substance Designer

Interests

3D Printing

Tabletop Gaming

Digital Art

Cycling

Timeline

Creative Director - Saints Row

Volition
11.2016 - Current

Lead World Artist - Agents of Mayhem

Volition
12.2013 - 11.2016

Art Director - Farcry4

Ubisoft
02.2013 - 12.2013

Art Director - Xilbalba

THQ Montreal
06.2012 - 02.2013

Director/Lead/Senior Artist - Multiple Projects

Volition
10.2007 - 06.2012

Lead Environment Artist - Camelot/Warhammer Online

Mythic Entertainment
12.2004 - 10.2007

Some College (No Degree) - Digital Arts

Mercer College
05.2001 -
Brian TraficanteCreative Director