Microsoft Excel


Open-World Narrative Designer specializing in systemic storytelling, branching dialogue, and large-scale narrative design for immersive game worlds. Designed and wrote narrative content for an open-world game, including main story, side missions, and ambient dialogue
Designed and wrote narrative content for an open-world game, including main story, side missions, and ambient dialogue
Developed branching dialogue systems to support player choice and dynamic interactions
Created realistic, naturalistic character dialogue to enhance immersion and avoid repetitive NPC behavior
Structured large-scale narrative content using Excel and Google Sheets to manage complex dialogue systems and world interactions
Built immersive world scenarios through random encounters and environmental storytelling
Organized narrative development across multiple production pipelines (story, audio, assets, and pre-production)
Ensured tone consistency by refining and cutting content that did not align with the game’s grounded world design
Microsoft Excel
Spreadsheets


HISTORY
LATIN
GAME WRITING