Summary
Overview
Work History
Education
Skills
Timeline
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Colton Revia

Lafayette,CO

Summary

Experienced senior software engineer with expertise in developing user-facing real-time systems and 3D simulations. Comfortable with cross-disciplinary communication and experienced in leading small teams to product delivery.

Overview

14
14
years of professional experience

Work History

Senior Software Engineer

Red 6
Louisville, Colorado
02.2024 - 01.2026
  • Designed and implemented real-time networked flight training simulation using C++ for Linux platforms, including dead reckoning algorithms and optimized entity state synchronization.
  • Delivered on-site installation, debugging, and demos of a custom software/hardware stack to high priority customers.
  • Acted as Lead Software Engineer for multiple programs, including task planning and scrums for small teams.
  • Built developer tools for data analysis of DIS simulation packets using PyQt.
  • Led efforts to build a local in-office software team, including technical interviews and onboarding.

Senior Gameplay Programmer and Technical Designer

Studio Wildcard, LLC
Gainesville, FL
12.2018 - 07.2023
  • Developed responsive characters and controls for high-latency, server-authoritative simulations
  • Optimized code for user-driven interactions on internal server database
  • Built and refined graphical user interfaces through internal testing and end-user feedback
  • Drove improvements to internal tools to simplify usability and provide data-driven extensibility
  • Built automated entity catalogue for post-launch product update within aggressive time constraints
  • Participated in code reviews of high-risk features
  • Interviewed and advised on the hiring of junior engineers
  • Acted as product owner on behalf of Chief Technical Officer for meetings with interdepartmental creative teams

Gameplay Programmer

Studio Wildcard, LLC
Gainesville, FL
07.2016 - 12.2018
  • Collaborated with artists and designers for monthly updates to simulation entities/environment variables
  • Created simulation actors based on design specifications from internal stakeholders
  • Authored performant code for real-time simulations
  • Iterated on feedback from weekly sprint reviews as a development team member
  • Provided bug fixes in production code in fast-paced environment

Undergraduate Researcher – Parasol Labs

Texas A&M
College Station, TX
08.2012 - 12.2013
  • Developed graphical interface for visualizing path-planning algorithms
  • Authored simple component behaviors to assist performing high-level navigation

Undergraduate Researcher – Interface Ecology Lab

Texas A&M
College Station, TX
05.2012 - 08.2012
  • Analyzed data for IdeaMâché using R programming language and Google Charts

Education

Master of Interactive Technology - Game Design

SMU Guildhall
05.2019

B.S. Computer Engineering - Electrical Track, Business Minor

Texas A&M University
College Station, TX
05.2014

Skills

  • Real-time simulation
  • Linux development
  • Agile methodologies
  • User Experience Design
  • 3D math
  • Interdisciplinary communication
  • Visual Studio and VS Code
  • Version control (Git, Subversion, and Perforce)
  • Unity
  • C
  • Unreal Engine 5
  • Python
  • Lua
  • C#
  • Containerization (Docker)
  • Photoshop
  • 3DS Max and Blender

Timeline

Senior Software Engineer

Red 6
02.2024 - 01.2026

Senior Gameplay Programmer and Technical Designer

Studio Wildcard, LLC
12.2018 - 07.2023

Gameplay Programmer

Studio Wildcard, LLC
07.2016 - 12.2018

Undergraduate Researcher – Parasol Labs

Texas A&M
08.2012 - 12.2013

Undergraduate Researcher – Interface Ecology Lab

Texas A&M
05.2012 - 08.2012

Master of Interactive Technology - Game Design

SMU Guildhall

B.S. Computer Engineering - Electrical Track, Business Minor

Texas A&M University
Colton Revia