A junior at the University of Wisconsin-Stout pursuing a degree in game design, I am a passionate artist with a strong proficiency in various programs, including Maya, Blender, Unreal Engine, Substance Painter, and Unity. As a lead artist for my team, I leverage my creative skills to guide and inspire the development of engaging and visually compelling game projects. With a lifelong affinity for technology, I bring a unique perspective to my artistic endeavors.