Interpreted concept art and sketches to create innovative virtual characters, environments and props.
Followed design guidelines, asset naming conventions and other technical constraints to produce results compliant with industry and platform standards.
Built upon expertise with motion graphics and after effects to create unprecedented visual experiences for next-generation consoles.
Maintained comprehensive knowledge of character rigs, game animation pipelines, animation integration into game engines and current animation tools.
SCAD Back 40 Promotional Video
SCAD
Savannah , GA
03.2021 - 05.2021
Modeled main character and blocked out scenes for promotional video
Collaborated with other team members.
Influencer
MFA Thesis
Savannah , GA
11.2021 - Current
Designed and developed virtual influencer for social media platform Implemented 3D character model in Autodesk Maya with Texturing, Rigging,
Animating, Shading, lighting and Rendering
Education
MFAAnimation -
Savannah College of Art And Design (SCAD)
Savannah, GA
Bachelors of Arts - Art and 3D Animation
Pace University
New York, NY
05.2020
Skills
UV Mapping
Retypologizing
Texturing
Lighting
Attention to Detail
Organization and Time Management
Excellent Communication
Teamwork and Collaboration
Softwares
● ZBrush
● Autodesk Maya
● Microsoft Blender
● Substance Painter
● Cinema 4D
● Marvelous Designer
● Unreal Engine 4
● Marmoset
● Adobe Creative Suite
Accomplishments
Member of USFSA (US Figure Skating Association) for 12 years
● Participated in US figure skating North Atlantic Qualifying Regional
Championship, 2015 EXPERIENCE: