Summary
Overview
Work History
Education
Skills
Timeline
Generic
Dakota Bonner

Dakota Bonner

Sacramento,California

Summary

Level designer with over five years of experience in both Unity and Unreal Engine, experienced in quickly greyboxing levels and using C#/Blueprints to prototype level mechanics.

Overview

3
3
years of professional experience

Work History

Level Designer

Santa Barbara Games
05.2021 - Current
  • Designed and implemented an expansive, open world for an MMORPG.
  • Created wireframe layouts of levels intended for fast paced combat scenarios. Also created level design documents using Miro, Notion, and Google Docs.
  • Collaborated with artists to create numerous regions with varying environmental designs. Also worked with programmers to implement interactive components to levels.
  • Worked extensively with Unity Editor to implement level art assets, enemy spawner objects, collision maps, AI navigation maps, and additional content.
  • Iterated on existing level designs based on feedback from playtesters as well as team members.

Education

Bachelor of Arts - Cinema

San Francisco State University
San Francisco, CA
05.2021

Skills

  • Wireframing Levels
  • Greyboxing/Prototyping
  • Design Documentation
  • Visual Storytelling
  • Environment Design
  • Animation Integration

Timeline

Level Designer

Santa Barbara Games
05.2021 - Current

Bachelor of Arts - Cinema

San Francisco State University
Dakota Bonner