I'm a passionate animator who self taught and refined my viewmodel, during the covid lockdowns, for three years before taking the next step into character animation. I have had the pleasure of working with different fan indie projects and my formative 2.5 years in the AAA pipeline under Firewalk. I pride myself in having a keen sense of detail and my eagerness to be a better artist. Driven by my passion for creating cool art, I am frequently animating/storyboarding whenever I'm not getting inspired by films or video games.
Hand Key animation Viewmodel/Character
Hardsurface Rigging and Skinning
Maya
Blender
Unreal Engine
Jira task and bug management