Summary
Overview
Work History
Education
Skills
Accomplishments
Languages
Interests
Timeline
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Emily Raymond

Seattle,WA

Summary

Detail-oriented 3D Artist with experience in character modeling and animation. Proficient in industry-standard software, leveraging creativity and teamwork to deliver high-quality assets that support compelling storytelling.

Overview

4
4
years of professional experience

Work History

Play-Tester

Electronic Arts
2025.10 - 2025.10

As a play-tester for EA Games I was part of a small group tasked with providing feedback for a title in development. This position in addition to general knowledge of shooter-type games required me to take software protection training to ensure no information was leaked before launch.

  • Communicated with development testing team regarding feedback and core loops in the game.
  • Reported bugs when they arose
  • Trained in asset guarding and protection
  • Participated in team meetings to discuss testing progress and address challenges encountered.

3D Animator

Purrgatory Pizza (Student Project)
2024.05 - 2024.10

As a 3D Animator on the Purrgatory Pizza project, the role involved creating fluid character animations that brought the project to life. This position required a deep understanding of movement principles and character design to ensure that animations were both engaging and realistic.

  • Produced over 35 unique character animations, each tailored to fit the narrative and aesthetic of the project.
  • Collaborated closely with the modeling team to ensure animations aligned seamlessly with character designs.
  • Integrated animations into Unity, ensuring that they functioned correctly within the game engine.
  • Received positive feedback from peers and mentors for creativity and attention to detail in the animation work.

3D Artist

Purrgatory Pizza (Student Project)
2024.05 - 2024.05

In the position of 3D Character Modeler/Artist, the focus was on designing and sculpting characters that were visually appealing and suitable for animation. This involved creating detailed models and textures that enhanced the overall aesthetics of the project.

  • Created over 30 intricate models in Maya, showcasing a strong grasp of form, texture, and character design.
  • Employed industry-standard tools to enhance models, ensuring high-quality outputs for animations.
  • Worked with the animation team to refine character rigs and ensure smooth articulation during animations.
  • Utilised feedback from team members to iterate and improve designs, resulting in a cohesive character style throughout the project.

Director & Animator

The Cat's Meow (Student Film)
2021.11 - 2022.04
  • Utilized a variety of software to animate characters, backgrounds, and special effects for a short film, while overseeing a team of 8
  • Facilitated communication between crew members to enhance collaboration.
  • Developed high-performing teams by providing mentorship, guidance, and opportunities for professional growth.

Education

Diploma - Game Design & Interactive Media Design

Vancouver Film School
Vancouver, BC
2024-10

Bachelor of Arts - 2D & Experimental Animation

Emily Carr University of Art & Design
Vancouver, BC
2022-05

Skills

  • Storyboarding
  • 2D Animation
  • 3D Animation
  • Hand drawing
  • Maya
  • ZBrush
  • Blender
  • NomadSculpt

Accomplishments

  • Successfully completed over 15 handmade costumes for different clients to date.
  • Collaborated with team of 5 in the development of Purrgatory Pizza (Student Game).

Languages

English
Native or Bilingual
French
Limited Working
Japanese
Elementary

Interests

  • I love creating character costumes
  • I play competitive Splatoon & Pokemon TCG
  • I love traveling and exhibiting my art at various anime and art conventions

Timeline

Play-Tester

Electronic Arts
2025.10 - 2025.10

3D Animator

Purrgatory Pizza (Student Project)
2024.05 - 2024.10

3D Artist

Purrgatory Pizza (Student Project)
2024.05 - 2024.05

Director & Animator

The Cat's Meow (Student Film)
2021.11 - 2022.04

Diploma - Game Design & Interactive Media Design

Vancouver Film School

Bachelor of Arts - 2D & Experimental Animation

Emily Carr University of Art & Design