Engineered automated occupancy transmission systems using Raspberry Pi, Node-RED, and PTAC units, significantly improving system responsiveness and efficiency.
Collaborated closely with senior engineers to refine and optimize control systems, contributing to 15% increase in overall system performance.
Played key role in troubleshooting and enhancing HVAC control processes, ensuring optimal functionality and reliability across various systems.
Research Intern
Cognitive Development Lab, University of Houston
06.2023 - 08.2023
Assisted lab activities, developing Python scripts that automated the annotation of study videos focusing on mother-child interactions, increasing annotation efficiency by 40%.
Conducted speech transcription for Japanese parent-child interaction studies, utilizing Python-based tools to analyze and process linguistic data, resulting in a 30% reduction in transcription time and improved data accuracy by 25%.
Leveraged Datavyu’s scripting capabilities to write custom Ruby scripts for detailed video annotation, analyzing hand movements and gaze patterns in mother-child interactions. This work contributed to a 35% increase in data processing speed, significantly enhancing the study's ability to correlate parental depression with infant attention development. Additionally, actively participated in lab reading groups, where I engaged with and coded data for research papers on maternal depression and infant cognitive development, providing valuable insights that were incorporated into the research findings.
Event Volunteer
Hack UTD
11.2023 - 11.2023
Supported the smooth execution of the largest hackathon in North Texas, assisting with event logistics, participant registration, and coordinating workshops.
Facilitated a positive experience for over 1,000 participants by providing on-site assistance and troubleshooting issues, contributing to the overall success and participant satisfaction.
Collaborated with a diverse team of volunteers and organizers, ensuring that the event ran efficiently and met the expectations of sponsors, participants, and judges.
Private Japanese Tutor
Self Employed
05.2022 - 08.2024
Provided personalized Japanese language instruction to students, focusing on conversational skills, grammar, and cultural nuances.
Helped students achieve significant progress in at least 6 weeks, whether preparing for exams, improving fluency, or understanding cultural contexts, through consistent and targeted tutoring sessions.
Private English Tutor
Self Employed
05.2018 - 01.2023
Provided personalized English tutoring to a Japanese elementary student, focusing on language acquisition and comprehension.
Enhanced the student’s academic performance by reviewing weekly assignments, quizzes, and exam preparation, resulting in noticeable improvements in their classroom achievements.
Fostered a supportive and engaging learning environment, adapting teaching methods to meet the student’s unique needs and learning style.
Developed a sophisticated Blackjack game using C++ in Visual Studio, incorporating advanced object-oriented principles, data structures, and algorithms.
Implemented an AI opponent that adapts to player strategies, enhancing the game's complexity and user engagement.
Integrated modern C++ features such as STL (Standard Template Library) for efficient card shuffling and management, and applied concepts from external resources to refine game mechanics and user interface.
This project laid the foundation for my understanding of game development, AI integration, and C++ programming.
Dynamic GPA Analyzer Python | Spring 2024
Created a robust GPA calculation tool using Python, capable of processing user inputs via a flexible interface that supports both list and individual entry modes.
Enhanced the tool with features that allow users to dynamically adjust GPA scales, providing real-time analysis and breakdown of letter grades and cumulative GPA.
Utilized Python libraries like NumPy for efficient data handling and incorporated error-checking mechanisms to ensure accurate calculations.
This project deepened my understanding of Python's versatility and data manipulation capabilities, setting the stage for more complex applications.
Interactive Tic-Tac-Toe Game C++ | Summer 2023
Designed and implemented an interactive, text-based Tic-Tac-Toe game in C++ using an object-oriented approach, focusing on clean code architecture and user experience.
Developed an intuitive AI opponent using decision trees and heuristic evaluation, making the game challenging for players of all skill levels.
Leveraged C++ arrays and control structures, such as nested conditionals, to create a seamless game flow and a responsive user interface.
This project honed my skills in C++ programming, problem-solving, and the application of fundamental algorithms in game design.