Summary
Overview
Work History
Skills
Timeline
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Justin Negrete

Justin Negrete

Middleton,WI

Summary

I'm an accomplished lead mission designer at Raven Software with a proven track record in campaign level design, gameplay and leadership. I've spearheaded major campaign missions across the Call of Duty franchise, enhancing gameplay and player engagement. I'm an expert in a hybrid approach to level design, employing both technical and artistic skills via C-based scripting, combat design, and level design. I consistently deliver innovative solutions and drive team success.

Overview

22
22
years of professional experience

Work History

Lead Mission Designer

Raven Software
06.2022 - Current
  • Call of Duty: Black Ops 6 (Bishop Takes Rook, High Rollers, Hunting Season, Checkmate)

Expert Designer

Raven Software
03.2016 - 06.2022
  • Call Of Duty : Vanguard(Battle of Berlin)
  • Call Of Duty : Black Ops Cold War(Nowhere Left To Run, Duga, Operation Chaos)
  • Call Of Duty : WW2 (Battle of the Bulge, Remagen)
  • Call Of Duty : Infinite Warfare (Ship Assault: Assassination)

Senior Designer

Raven Software
10.2011 - 03.2016
  • Call Of Duty : Black Ops 3 (Sand Castle)
  • Call Of Duty : Advanced Warfare (Throttle)
  • Call Of Duty : Ghosts(Clockwork, Struck Down)

Game Designer

Raven Software
09.2002 - 10.2011
  • Call Of Duty : Modern Warfare 3
  • Singularity
  • X-Men Origins: Wolverine
  • Marvel Ultimate Alliance
  • X-Men : Legends 2 - Rise of Apocalypse
  • X-Men : Legends
  • Jedi Knight : Jedi Academy

Skills

  • Level Design
  • Design Documentation
  • C-Based Scripting
  • Leadership
  • Combat Design
  • Collaboration

Timeline

Lead Mission Designer

Raven Software
06.2022 - Current

Expert Designer

Raven Software
03.2016 - 06.2022

Senior Designer

Raven Software
10.2011 - 03.2016

Game Designer

Raven Software
09.2002 - 10.2011
Justin Negrete