Summary
Overview
Work History
Education
Skills
Certification
Websites
Timeline
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Maximiliano Gonzalez

Maximiliano Gonzalez

Producer
Open To Relocate Orlando,FL

Summary

Results-oriented producer with 4 years of experience in game production and over 8 years in project management. Specializes in leading cross-functional teams to deliver high-quality, engaging gaming experiences. Proficient in Agile, SCRUM, and Waterfall methodologies. Proven ability to streamline production workflows, drive project timelines, and manage multi-faceted teams across live operations and feature development. Certified Scrum Master (CSM) and Project Management Professional (PMP) with a strong background in feature development and process optimization. Passionate about creating immersive experiences and mentoring future leaders in the game development industry. Known for delivering results under pressure while maintaining a collaborative, innovative team culture.

Overview

10
10
years of professional experience
13
13
years of post-secondary education
2
2
Certifications
2
2
Languages

Work History

Producer

WB Games Boston (Unannounced Title)
09.2023 - Current
  • Delivered executive-level sprint cadence reports, consistently providing actionable insights to stakeholders and supported alignment with broader project goals and milestones.
  • Applied extensive full-cycle game production expertise to architect and execute strategic roadmaps, driving multiple parallel workstreams and feature pipelines.
  • Implemented a process to integrate analytics events into the game, coordinating with 8 separate teams and product owners to ensure smooth integration and improve data-driven decision-making efficiency.
  • Designed and maintained visualization tools, including Jira dashboards, Miro boards, and Airtable views, to provide comprehensive, real-time insights into team backlogs and facilitate resolution of intricate production challenges.
  • Achieved a reduction in feature delivery time by streamlining communication processes across international time zones, improving team collaboration and reducing response time by 40%.

Associate Producer

WB Games Boston (Game of Thrones: Conquest)
07.2022 - 09.2023
  • Streamlined live operations processes, achieving a 20% efficiency increase by optimizing workflows and fostering interdepartmental alignment.
  • Created production schedules, documentation and processes based on delivery dates and live operations requirements to include accounting for various holiday specific events.
  • Identified, communicated, and worked with senior producers to resolve challenges and remove blockers that prevented our team from achieving goals on time.
  • Facilitated roadmap planning, day to day task assignments, task estimation, prioritization, sprint planning, stand ups, post-mortems, retrospectives and backlog grooming sessions for multiple teams.
  • Coordinated communication between the development team and external partners to drive improvements in the web store, ensuring alignment on requirements, timelines, and deliverables.

Producer

Orbis Leadership & Management (NASA 3,2,1 Launch!)
08.2021 - 07.2022
  • Developed and implemented a triage process with key stakeholders to prioritize tasks, align on critical features, and ensure a shippable product that met both quality and launch requirements.
  • Lead over 15 separate software & video game development teams throughout the project production cycle, ensured all student teams produced portfolio ready content.
  • Lead five producers, established a SCRUM workflow and expanded Orbis involvement within Full Sail Game Development programs.

All Source Intelligence Analyst

U.S Army
12.2014 - 08.2019
  • Led live operations cycles, managing daily, weekly, and monthly deliverables to produce over 250 high-quality intelligence products; optimized workflows and ensured on-time delivery in high-pressure environments.
  • Mentored and managed a team of 8 analysts, enhancing performance and aligning deliverables with organizational goals, while implementing efficient task-tracking systems to improve cross-functional collaboration.
  • Collaborated with cross-functional teams to provide comprehensive assessments on emerging risks.

Education

Masters of Science - Game Design

Full Sail University
Orlando, FL
08.2021 - 07.2022

Bachelor's of Science - Game Design

Full Sail University
Orlando, FL
09.2019 - 08.2021

Bachelor of Science - Political Science

University of South Florida
Tampa, FL
08.2009 - 07.2014

Bachelor of Science - International Studies

University of South Florida
Tampa, FL
08.2009 - 07.2014

Skills

Jira

Confluence

Airtable

Miro

Microsoft Office Suite

Google Suite

Agile Methodologies

Slack

Waterfall Methodologies

Scrum

Unreal Engine

Unity

Perforce

Github

Team Leadership

Quality Assurance

Conflict Management

Tasking

Scheduling

Problem Solving

Risk Management

Verbal & Written Communication

Adobe suite

Deadline management

Certification

Project Manager Professional, Project Management Institute

Timeline

Producer

WB Games Boston (Unannounced Title)
09.2023 - Current

Associate Producer

WB Games Boston (Game of Thrones: Conquest)
07.2022 - 09.2023

Producer

Orbis Leadership & Management (NASA 3,2,1 Launch!)
08.2021 - 07.2022

Masters of Science - Game Design

Full Sail University
08.2021 - 07.2022

Bachelor's of Science - Game Design

Full Sail University
09.2019 - 08.2021

All Source Intelligence Analyst

U.S Army
12.2014 - 08.2019

Bachelor of Science - Political Science

University of South Florida
08.2009 - 07.2014

Bachelor of Science - International Studies

University of South Florida
08.2009 - 07.2014
Maximiliano GonzalezProducer