

Results-oriented producer with 4 years of experience in game production and over 8 years in project management. Specializes in leading cross-functional teams to deliver high-quality, engaging gaming experiences. Proficient in Agile, SCRUM, and Waterfall methodologies. Proven ability to streamline production workflows, drive project timelines, and manage multi-faceted teams across live operations and feature development. Certified Scrum Master (CSM) and Project Management Professional (PMP) with a strong background in feature development and process optimization. Passionate about creating immersive experiences and mentoring future leaders in the game development industry. Known for delivering results under pressure while maintaining a collaborative, innovative team culture.
Jira
Confluence
Airtable
Miro
Microsoft Office Suite
Google Suite
Agile Methodologies
Slack
Waterfall Methodologies
Scrum
Unreal Engine
Unity
Perforce
Github
Team Leadership
Quality Assurance
Conflict Management
Tasking
Scheduling
Problem Solving
Risk Management
Verbal & Written Communication
Adobe suite
Deadline management