Reviewed and approved designs, artwork and content developed by creative team.
Projects include Blue Beetle where I helped develop the aesthetic of the main suit and art directed the team from the ground up
Charlie and the Chocolate Factory animated feature and Ariel I helped establish the aesthetic for the film as well as provided cultural consulting.
Hancock Animated series with Sony and Westbrook animation, art directed a team to find a unique style and flair to the an existing IP in a new space.
Consulting and art directing for multiple AAA game titles.
Wicked
Universal Pictures
02.2023 - 08.2025
Worked with cross-functional teams to achieve goals.
Art Director
Children of Blood and Bone
08.2024 - 02.2025
Worked closely with clients throughout the duration of each project from concept through completion.
Black Panther-Concept Artist
Electronic Arts
Los Angeles, CA
06.2023 - 01.2025
Collaborated with art director and other concept artists to better understand project scopes.
Generated prototypes and pitched to art department for development.
Took artistic concepts and transformed into high-quality creations.
Predator Animated Feature- Lead Concept Artist
The Third Floor
10.2023 - 04.2024
Developed creative concepts and visual designs for animated Predator feature film.
Created overall style and visual aesthetic for film.
Participated in brainstorming sessions with clients to identify project goals and objectives.
Art Director
Hasbro
01.2023 - 08.2023
Worked closely with clients throughout the duration of each project from concept through completion.
Assisted in developing budgets for client projects as needed.
Wolverine-Concept Artist
Insomniac Games
Los Angeles, CA
01.2022 - 05.2023
Took artistic concepts and transformed into high-quality creations, including characters, environments and other objects.
Collaborated with art director and other concept artists to better understand project scopes.
Multiple Projects-Visual Development Artist
Marvel Studios
02.2020 - 05.2023
Conceptualized for Moon Knight, Echo, Ms Marvel, Captain America 4, Black Panther 2, and Blade
Designed costumes, abilities, and iconography
Created Keyframes to pitch story ideas.
Head of Visual Development
Six Studios
Los Angeles, CA
01.2022 - 07.2022
Nurtured relationships with artists and other internal partners to create positive rapport for future projects.
Remedied issues with visuals and managed troubleshooting tasks.
Generated prototypes and pitched to art department for development.
Took artistic concepts and transformed into high-quality creations, including characters, environments and other objects.
Marvel 1943- Lead Concept Artist
Skydance Media
01.2021 - 06.2021
Generated prototypes and pitched to art department for development.
Nurtured relationships with artists and other internal partners to create positive rapport for future projects.
Brainstormed ideas and images for brand new gaming concept.
The Mandalorian- Character Designer
Lucasfilm Ltd.
07.2019 - 01.2020
Conceptualized several characters within the style of the Star Wars universe alongside Costume Designer Shawna Trpcic.
Intricately designed costumes for them to be built with very little supervision.
Unannounced Project- Senior Character Designer
Niantic Inc.
Los Angeles, CA
05.2019 - 11.2019
Creating and establishing style of game through color palette and shape language
Creating style guide for 3d modelers and other concept artists to follow
Supergirl-Costume Concept Artist
The CW Television Network
Burbank, CA
03.2019 - 09.2019
Conceptualized superhero suits for main characters.
Aided in production by choosing eye popping materials within a limited budget.
Star Trek:Picard- Costume Concept Artist
CBS
Los Angeles, CA
01.2019 - 08.2019
Designing costumes for many alien races within the Star Trek Universe
Creating 3d assets for fabrication.
Westworld:Season 3- Costume Concept Artist
HBO
02.2019 - 03.2019
Designed several costumes with Shay Cunliffe for the third season of Westworld.
Monster Problems - Costume Concept Artist
Paramount Pictures
Los Angeles, CA
01.2019 - 03.2019
Conceptualized and illustrated main character's outfit under the direction Rahel Afiley.
Marvel Strikeforce- Senior Concept Artist
21st Century FoxNext
02.2017 - 02.2019
Designed multiple costumes for characters within the Marvel Universe.
Created key art for marketing purposes
Illustrated hundreds of ability icons for characters
Maleficent 2- Costume Concept Artist
Moving Picture Company: MPC
10.2018 - 01.2019
Developed multiple looks for the title character alongside Loic Zimmerman.
The Orville- Costume Concept Artist
20th Century Fox
06.2018 - 08.2018
Created numerous sci-fi illustrations, while keeping budget and materials in mind, at a rapid pace.
Mourning Girl- Costume Concept Artist
MTV
05.2018 - 06.2018
Designed super hero costumes for 2018 MTV Movie & TV Awards/ Mountain Dew commercial.
Descendants 3- Senior Costume Concept Artist
Disney Studios
Burbank, CA
01.2018 - 05.2018
Illustrated costumes for lead characters and designed iconography in illustrator for print on clothing.
Goosebumps: Slappy's Revenge-Senior Costume Concept Artist
Sony Pictures Entertainment
Culver City, CA
01.2018 - 03.2018
Developed multiple looks while achieving character likeness.
Marvel Strikeforce- Character Designer
Kabam
10.2016 - 06.2017
Created characters, Environments, and UI while adhering to Marvel specifications, for Kabam game set within Marvel Universe.
Freelance film and television-Character Designer and Illustrator
Mirada
06.2015 - 11.2016
Created character designs, Key-scenes and illustration for international branding campaigns for clients such as; Marvel, Bethesda, Disney, Hasbro, Pinesol, Nutri-grain, and Mattel
Unannounced Film- Concept Artist
Here be Dragons
09.2016 - 10.2016
Created concept mock-ups working alongside, Production Designer, James Chinlund.
Dragon Front
Concept artist, High-Voltage
06.2015 - 09.2016
Designed fantasy characters fitting within game world
Walking Dead-Character Illustrator
Scopley/Wildlife
09.2015 - 07.2016
Created captivating character illustrations and splash screen for Walking Dead: Road to Survival.
Several Projects-Visual Development Artist
Mattel
09.2015 - 03.2016
Established a consistent visual direction for feature film mood, environments and characters.
Firefall
Concept Artist,Red 5 Studios
05.2015 - 11.2015
Adapted to the established art style of the studio for consistency and quality purposes for sci-fi MMO Firefall.
Conceptualized and illustrated game assets, characters, environments, props and icons
Competence Assessment Program (CAP) Student at 9B Coronary Care Southern DHBCompetence Assessment Program (CAP) Student at 9B Coronary Care Southern DHB