Summary
Overview
Work History
Education
Skills
Websites
Card Games, Video Games, Drawing/Art
Timeline
Generic

Naaman Reed

Chicago,IL

Summary

Driven and innovative tech intern with experience at CyberConnect/ArcSystem Works, adept in Unity and Unreal Engine, and skilled in project management. Excelled in streamlining processes, enhancing game mechanics, and contributing to major projects like STEM City USA. Demonstrates exceptional teamwork and tech/software fluency, with a focus on delivering impactful results. Skilled multitasker with superior work ethic and good teamwork, problem-solving and organizational skills. Willing to take on any task to help team. Reliable and dedicated team player with hardworking and resourceful approach.

Overview

2
2
years of professional experience

Work History

Intern

Quad Communications Development Corporation (QCDC)
07.2024 - 08.2024
  • Sorted and organized files, spreadsheets, and reports.
  • Explored new technologies and approaches to streamline processes.
  • Prepared 3 project presentations and reports to assist senior staff.
  • Maintained database systems to track and analyze operational data.
  • General IT improvement tasks such as assisting with Microsoft Office Apps problems, fixing or resolving computer malfunctions, and improving company webpage.

Intern

CyberConnect/ArcSystem Works
06.2023 - 07.2023
  • I along with 19 other talented students in design and tech field got to have hands on experience and work with industry professionals as we toured and worked with people both at Cyber Connect Studios and ArcSystem Works. I even got to meet the creator of Guilty Gear Daisuke Ishiwatari.
  • Gameplay and mechanic design for characters.
  • Level and balance design on live service games.

Intern

Career Communications Group
06.2022 - 08.2022
  • Worked in Unity on a solo project called STEM City USA, a Metaverse, virtual reality project meant to promote and uplift education and business nationally for people of color.
  • Entirety of project was done in Unity to build a virtual reality import with Oculus.
  • Coordinated with community outreach organizations such as Chicago Rainbow Push to help with inclusion of as many positive programs.

Education

Bachelor of Arts - Game Design

DePaul University
Chicago, IL
05.2025

Skills

    General Skills

  • Time Management
  • Goal Prioritization
  • Team Oriented
  • Tech/Software Fluent
  • Communication
  • Project management
  • Relevant Skills

  • Unreal Engine 4/5
  • Unity
  • Digital Game Design Philosophies
  • Analog Game Design Philosophies
  • Level Creation
  • Gameplay Design
  • User Experience Design

Card Games, Video Games, Drawing/Art

I've always been drawn to the gameplay complexities of card games such as Magic the Gathering and Yu-Gi-Oh. Being able to understand the nuances and complex rules and structures of the games make me better understand how to create and design my own games. The art for a lot of these cards as well are very beautiful. 


I first discovered gaming at a young age when blocks and a tablet were all it took to take up my attention as a child. However my eyes were open to the community and friends that games can create when I first started playing Destiny in 2015 with their release of the House of Wolves DLC expansion. Since then my dream has been to create games and communities that can bring people together just like it did for me.

Timeline

Intern

Quad Communications Development Corporation (QCDC)
07.2024 - 08.2024

Intern

CyberConnect/ArcSystem Works
06.2023 - 07.2023

Intern

Career Communications Group
06.2022 - 08.2022

Bachelor of Arts - Game Design

DePaul University
Naaman Reed