Product Design|UI/UX Intern
Growtopia (self initiated project)
- Executed the end-to-end product cycle, including ideation, system design, UI/UX, and front-end development for a gamified productivity platform.
- Designed a responsive web UI for desktop and mobile; created user flows, wireframes, and prototypes in Figma.
- Utilized AI tools to enhance visual ideation, wireframing, and code development.
- Refine UX and ensure intuitive task completion flows.
Anichess
- Designed token-based monetization model to boost player engagement and retention.
- Integrated new interaction patterns and components into existing design system to maintain consistency across game modes.
- Created user flows, information architecture, wireframes, and interactive Figma prototypes.
- Focused on seamless user interaction with blockchain mechanics, integrating tokens into gameplay.