Accomplished quest and narrative designer with a storied background in creative writing and team management. Specializes in screenwriting and implementation for AAA RPG titles.
Overview
2027
2027
years of professional experience
Work History
Quest Designer
Bethesda Game Studios
Rockville, MD
08.2021 - 09.2026
While working on Fallout 76, I shipped The Pitt, Atlantic City, and Player Ghoul, as well as a number of quality of life updates
Worked with a team of fellow writers and designers to author overarching storylines
Wrote and executed on numerous quests, including repeatable content and choice-based narratives
Wrote and implemented a number of beloved NPCs with branching dialogue and character arcs
Scripted in a proprietary coding language almost daily (Papyrus) and uploaded and maintained script reviews
Mentored junior designers, providing guidance on best practices and design tools.
Led design projects from concept to completion, ensuring alignment with game narrative and art style.
Analyzed player feedback to inform design decisions and optimize gameplay experience.
Led a feature team that was content complete three months ahead of schedule
Engaged in extensive lore-writing and worldbuilding
On TES:VI, I was responsible for the writing and implementation for a large piece of unannounced content
I took on extra responsibilities designing gameplay systems to develop a multidisciplinary approach to my work
I worked with a proprietary toolkit (Creation Kit) nearly every day
My role was multi-faceted, requiring me to be both an adept creative writer as well as a programmer
Head Writer
Fallout London
Remote
2020 - 08.2021
Curated the main storyline for a massive game-sized mod project built in Fallout 4's engine
Interviewed, hired, and trained new writers for our team
Designed the most morally evil faction in the game
Collaborated with other heads of department and the project lead to ensure consistency and communication across departments
Updated and organized documentation to bring clarity to our team members
Reviewed and provided feedback on my team's work submissions
Managed a team of 5-10 writers
Writer
Fallout Miami
Remote
2020 - 08.2021
Participated in brainstorming sessions to generate innovative plot ideas and character arcs.
I wrote a number of quests for a post-apocalyptic setting
Wrote an extensive amount of dialogue, both branching and ambient
Edited and refined scripts for clarity, engagement, and alignment with project vision.
Maintained consistency in tone and style throughout various game scripts and documentation.
Production Coordinator
GTN Creative
New York, NY
02.2021 - 06.2021
Worked in the post-production department for a feature documentary on sleep apnea.
Edited dailies based on collected footage at the end of each shoot.
Worked extensively with Adobe Premiere Pro.
Communicated frequently and consistently with an award-winning documentarian to execute his vision.
Production Intern
CreatorsTV
New York, NY
11.2020 - 03.2021
Collaborated with creative staff on content development, enhancing project workflows.
Supported video editing teams by organizing footage and ensuring timely access to materials.
Participated in brainstorming sessions, providing input for innovative video concepts and themes.
Created fashion editorials in Adobe Premiere.
Primarily worked in post-production for an emerging fashion television network.
Production Assistant
Half Yard Productions
New York, NY
07.2019 - 08.2019
I started off as a contractor on Say Yes to the Dress for a special that was being filmed in New York City.
I was quickly moved into the talent department after one day on set.
I was responsible for the needs of the hosts of the show and shadowed them on set.
Art Director
City Bear Media
New York, NY
01.2019 - 02.2019
Oversaw production design from pre-production to the end of the shoot, ensuring high-quality visuals that aligned with the director's vision.
Acquired and placed props and set dressing.
Ensured that the set design was consistent across scenes to maintain continuity.
Education
Bachelor of Fine Arts - Film & Television
New York University
New York, NY
05-2021
Skills
Writing for role-playing games
Screenwriting
Film direction
Art direction for film and television
Programming for game development
Video editing
Leadership capabilities
Written communication
Teamwork and collaboration
Awards
Best Short Screenplay (2021) - Rome Independent Prisma Awards
Best Short Screenplay (2021) - Toronto Independent Film Festival of Clift
Best Unproduced Short Screenplay (2021) - Hollywood International Golden Age Festival
Finalist (2021) - Prague International Monthly Film Festival
Best Special Effects Award (2017) - New Canaan Film Festival
Award for Creativity & Innovation (2016) - Rochester Institute of Technology
Odyssey of the Mind World Finalist (2016) - Division III