Work Preference
Summary
Overview
Work History
Education
Skills
Certification
Timeline
Generic
Open To Work

Steven Campbell

Las Vegas,NV

Work Preference

Job Search Status

Open to work
Desired start date: Flexible

Desired Job Title

Sr Mechanical Engineer/Project LeadSr Mechanical Engineer/Project LeadSr Mechanical Engineer/Manufacturing EngineerSr Mechanical Engineer/Production EngineerSr Mechanical Engineer/Product Manager

Work Type

Full TimeContract Work

Location Preference

On-SiteRemote
Location: Las Vegas, NV, USLas Vegas, NV
Open to relocation: Yes

Salary Range

$140000/yr - $200000/yr

Important To Me

Career advancementWork-life balanceCompany Culture401k matchStock Options / Equity / Profit Sharing

Summary

Dynamic mechanical engineering professional with a proven track record of delivering innovative, high-quality mechanical designs and solutions. Expertise in effective collaboration within multidisciplinary teams to achieve project objectives, demonstrating flexibility in adapting to evolving requirements. Recognized for exceptional analytical skills and a results-oriented mindset, consistently driving projects to successful completion. Committed to leveraging technical knowledge and problem-solving abilities to contribute to organizational success.

Overview

39
39
years of professional experience
1
1
Certification

Work History

Sr Mechanical Engineer/Project Lead

Sands Digital Group
01.2023 - Current
  • Designing casino equipment used in the table gaming industry
  • Use Solidworks for all 3D design work, including sheet metal, plastic and die castings.
  • Designing of devices using stepper motors, linear actuators, servos, and linear glides
  • Mentor for mechanical and electrical engineers in the Hardware Group
  • Instituted standards for the department to facilitate the transition for R&D to production.

Sr Mechanical Engineer/Project Lead

Bluberi Gaming
03.2021 - 01.2023
  • Aided in design of the Big Mech machine.
  • Designed new Beacon+ Cabinets as well as the Novus 3, to be shown at G2E 2023
  • Implemented Solidworks Cable Routing for design of all cables/harnesses and drawings
  • Used Solidworks Composer to create web-based service documentation.
  • Used Solidworks for all 3D design work, including sheet metal, plastic and die castings.
  • Assembly procedures written using Composer with ability to use thru the web.
  • Work with production products to improve cost/reliability, BOMs and installation procedures.
  • Installation/Production procedures done using Composer with ability to use thru the web.
  • Work with vendors on improvements to current line and new products.
  • 18-month contract with Canadian division ended.

Sr Mechanical Engineer/Manufacturing Engineer

Vadatech
10.2019 - 03.2021
  • Designing mechanical devices used in the aerospace/defense industry
  • Writing standards for group to follow for building, testing, qualification, and release of products.
  • Used Solidworks for all 3D design work, including sheet metal, plastic and die castings.
  • Implemented Solidworks Cable Routing for design of all cables/harnesses and drawings.
  • Assembly procedures written using Composer with ability to use thru the web.
  • Training of personnel to ensure how standards are used and followed.
  • Working with manufacturing/assembly on production line issues.

Sr Mechanical Engineer/Production Engineer

Varex Imaging
04.2015 - 10.2019
  • Aided in the design of the array used in the English Channel Chunnel.
  • Worked with manufacturing/assembly on production line issues.
  • Implemented Solidworks Cable Routing for design of all cables/harnesses and drawings.
  • Implemented Solidworks Composer for documentation.
  • Redesign of current equipment to delete obsolete parts, lower cost, easier assembly and serviceability.
  • Applying Six Sigma and Poka yoke techniques to production design.
  • Use SAS to store and release files as well as revision upkeep
  • Use of ECR for all engineering changes during production of products. This is used to rev up drawings as well as the release process of going through the departments for approval and signature

Sr Mechanical Engineer/Product Manager

Bigelow Aerospace
11.2011 - 04.2015
  • Help in BEAM design, testing and production for NASA launching, launched April, 2015.
  • Design of CORE system for B-330, launching in mid-2020.

Product Manager

CasinoVision
10.2010 - 01.2014
  • Product Manager for design of In-Room gaming system thru the hotel movie system.
  • Mechanical design of system to make mobile, easy to install, and easy for production as well as remote design.
  • Worked with GLI on approval to place into Indian Casinos, and GLI on new standards for this system.
  • System installed at Ohkay casino in New Mexico for 90-day field trial.

Sr Mechanical Engineer

Exemplis
11.2011 - 03.2013
  • Mechanical design of chairs, as well as working with china in production of tooling for parts.

Sr. Mechanical Design Engineer

Bigelow Aerospace
01.2009 - 10.2011
  • Design of BA-330 mechanical components in Solidworks including mechanical and structural design work.
  • Design of CCDev project with Boeing.
  • Company had massive layoff in October, 2011.

Sr. Lead Engineer/Project Manager

Motorola/Emerson
04.2007 - 12.2008
  • Design of VME, ATC, microTCA and RTM motherboards, shelves and front panels to industry standards.
  • Work with divisions located in Germany, Mexico and United States to ensure these standards are followed.
  • Design/implement shelves, blades, racks, and cable routing. Working with both vendors and customers to ensure the final product is what the customer asks for and up to both Motorola and customer quality standards.

VP Product Development

Excel Design/Online Gaming
09.1998 - 04.2007
  • Founded Excel Design, which was later acquired by Online Gaming.
  • In charge of conceptual design through final production of any type consumer product, leading a cross-functional team of 16 employees. This group included game designers, mechanical, electrical, software, hardware, QC, and production managers and employees. This also included working on project cost/scheduling.
  • Designed enclosures for all products as well as designing of proprietary boards and firmware, with all Mechanical design work done in Solidworks.
  • In charge of regulator/compliance standards as well as product documentation, including extensive work with NGCB and GLI.
  • Projects included:
  • Mobile handheld device design for casino use, including design of tooling.
  • PEGASUS remote pod system with Bally/VLC
  • Wireless handheld remote with Bally/Williams/IGT/VLC
  • ESlot system for Stations Casino
  • In-Room gaming system tested in Latin America, including design of all enclosures and networking system.

Mechanical Engineering Manager

Alliance Gaming
03.1997 - 09.1998
  • Manager of the mechanical engineering department for Bally games with 12 employees designing different gaming products as well as scheduling requirements.
  • Made all decisions concerning this department, including cost savings and production requirements.
  • Trained Mechanical Engineering department in the use of Solidworks and Pro-E.
  • Built prototype parts in the machine shop as well as using RPD companies.

Senior Mechanical Engineer

Sigma Games
03.1996 - 03.1997
  • Designed new gaming machines to enter into the U.S. market from Japan.
  • Brought 3D parametric CAD design (Solidworks) into the company and did all training of engineers to use this new design method.
  • Introduced Industrial Design techniques by bringing in outside firms to aid in the overall look of the product before production.

Mechanical Engineering Manager

Mitsubishi
05.1989 - 03.1996
  • Designed all 50”-80” big screen TV’s as well as the design of shipping containers for all TV’s manufactured.
  • In charge of all departments in cost cutting measures for present as well as future designs. This included production line redesigning and scheduling of products.

Sr. Design Engineer

U.S. Divers
09.1986 - 05.1989
  • Involved in the design of Scuba and firefighter equipment including regulators, fins, masks, tanks, and valves. This included working with the DOD on tank designs.
  • Designed a heads-up display used in Scuba and firefighter equipment.
  • Worked with all machine shop equipment to build prototype parts for ocean testing.

Education

Bachelor’s Degree - Mechanical Engineering

Texas Tech University
Lubbock, TX
09.1983

Skills

  • Solidworks, Solidworks Routing, Solidworks Composer
  • Pro-E/Creo/Wildfire
  • Engineering calculations
  • Materials selection
  • Manufacturing processes
  • Cost estimation
  • Computer-aided design
  • Prototyping
  • Design for manufacturing
  • Scheduling
  • Mechanical system design
  • Project management
  • Injection molding
  • SAP
  • Regulatory compliance
  • Product development
  • Six sigma methodologies
  • Prototype development
  • 2D and 3D modeling
  • Microsoft Office Suite
  • Root-cause analysis
  • Technical writing

Certification

  • TQM, Mitsubishi
  • Green Belt Six Sigma, Motorola
  • Lean Management, Motorola
  • Project Management, Motorola

Timeline

Sr Mechanical Engineer/Project Lead

Sands Digital Group
01.2023 - Current

Sr Mechanical Engineer/Project Lead

Bluberi Gaming
03.2021 - 01.2023

Sr Mechanical Engineer/Manufacturing Engineer

Vadatech
10.2019 - 03.2021

Sr Mechanical Engineer/Production Engineer

Varex Imaging
04.2015 - 10.2019

Sr Mechanical Engineer/Product Manager

Bigelow Aerospace
11.2011 - 04.2015

Sr Mechanical Engineer

Exemplis
11.2011 - 03.2013

Product Manager

CasinoVision
10.2010 - 01.2014

Sr. Mechanical Design Engineer

Bigelow Aerospace
01.2009 - 10.2011

Sr. Lead Engineer/Project Manager

Motorola/Emerson
04.2007 - 12.2008

VP Product Development

Excel Design/Online Gaming
09.1998 - 04.2007

Mechanical Engineering Manager

Alliance Gaming
03.1997 - 09.1998

Senior Mechanical Engineer

Sigma Games
03.1996 - 03.1997

Mechanical Engineering Manager

Mitsubishi
05.1989 - 03.1996

Sr. Design Engineer

U.S. Divers
09.1986 - 05.1989

Bachelor’s Degree - Mechanical Engineering

Texas Tech University