EDIYA CAFE APP
May 2022 - July 2022
- Kotlin
- Developed a clone of the EDIYA Coffee app, enabling user login, product browsing by categories, cart management, and order functionality
- Implement Bind Service to maintain users' shopping cart through app session, communicate each data between Activity and Fragment.
Raise Developer
July 2022 - October 2022
- Kotlin, Firebase, GraphQL
- A Game that combines the traditional clicker game mechanic with a feature that allows people to earn in-game currency based on their GitHub Contribution information.
- Implemented animations using ObjectAnimator, Thread, and Coroutines; Utilized Firestore for GitHub authorization, user data storage, and ranking system.
- Collaborated with a team of three using GitHub Flow; Integrated user GitHub contribution data via GraphQL to accumulate in-game currency.
Transpose
November 2022 - to Current
- Kotlin, Exoplayer, Youtube data API, Room DB, Google Play Store API
- Created Youtube streaming App that users can adjust a pitch, tempo, equalizer, bass boost, 3D effects, and reverb effects in real-time for enhancing listening experience.
- Implement MVVM patterns, Clean Architecture; Utilized Android Jetpack components (ViewModel, LiveData, Room DB, Navigation Component), Networking(Coroutine, RxJava, Retrofit).
- Launched Google Play Store, implemented In-App Update, In-App Review features; Continuously maintaining and updating the app based on users' feedback.