Summary
Work History
Education
Skills
Projects
Timeline
Generic

Sungmin Joh

Stony Brook,NY

Summary

Android developer with 2 years of experience, skilled in using Flutter for freelance projects and knowledgeable in React Native for cross-platform development. Experience includes collaborating with teams via GitHub, launching apps on the Google Play Store, and managing their lifecycle from bug fixes to feature enhancements. This has contributed to successfully attracting and maintaining a user base of over 10,000, showcasing dedication to developing high-quality applications and continuous improvement based on user feedback.

Work History

Mobile App Development

Stageus_Bootcamp
09.2023 - Current
  • Develop Cross-Platform App food waste disposal service using Flutter.
  • Collaborated with designer and backend developer in ongoing development and maintenance of mobile application
  • Implement animation effects and graphical data to enhance data visualization and UI effectiveness.
  • Implement MVVM pattern using Provider library.
  • Integrated Firebase Push notification, Firebase In app messaging.

Education

Bachelor of Science - Computer Science And Programming

SUNY Stony Brook
Stony Brook, NY
02.2025

Bachelor of Science - Information And Communication Engineering

Inha University
South Korea
02.2025

Skills

  • Android App Development (Kotlin, Java)
  • Cross-Platform App Development (Flutter, React Native)
  • Source and Version Control: Git, GitHub
  • Google Play Services
  • Firebase Integration

Projects

EDIYA CAFE APP 

May 2022 - July 2022

- Kotlin

  • Developed a clone of the EDIYA Coffee app, enabling user login, product browsing by categories, cart management, and order functionality
  • Implement Bind Service to maintain users' shopping cart through app session, communicate each data between Activity and Fragment.


Raise Developer

July 2022 - October 2022

- Kotlin, Firebase, GraphQL

  • A Game that combines the traditional clicker game mechanic with a feature that allows people to earn in-game currency based on their GitHub Contribution information.
  • Implemented animations using ObjectAnimator, Thread, and Coroutines; Utilized Firestore for GitHub authorization, user data storage, and ranking system.
  • Collaborated with a team of three using GitHub Flow; Integrated user GitHub contribution data via GraphQL to accumulate in-game currency.


Transpose 

November 2022 - to Current

- Kotlin, Exoplayer, Youtube data API, Room DB, Google Play Store API

  • Created Youtube streaming App that users can adjust a pitch, tempo, equalizer, bass boost, 3D effects, and reverb effects in real-time for enhancing listening experience.
  • Implement MVVM patterns, Clean Architecture; Utilized Android Jetpack components (ViewModel, LiveData, Room DB, Navigation Component), Networking(Coroutine, RxJava, Retrofit).
  • Launched Google Play Store, implemented In-App Update, In-App Review features; Continuously maintaining and updating the app based on users' feedback.



Timeline

Mobile App Development

Stageus_Bootcamp
09.2023 - Current

Bachelor of Science - Computer Science And Programming

SUNY Stony Brook

Bachelor of Science - Information And Communication Engineering

Inha University
Sungmin Joh