Knowledgeable professional with a background in video game prototypes and development. A driven Game Developer known for reporting on the design process to the appropriate stakeholders and debugging new and existing projects.
Overview
3
3
years of professional experience
Work History
Level Designer
Nanoshrine Studios
10.2021 - 07.2023
Built the assigned levels from concept to finality, building upon each subsequent blocks and working with the team to ensure the highest quality
Set dressed the level for initial shipping
Constructed 3D modular assets for production
Utilized Unreal Engine 4
Developed and implemented game levels with in-game mechanics.
Created 3D models, textures, animations and other assets for multiple video games.
Prioritized tasks and carefully managed time to consistently meet delivery dates.
Communicated with art, production and programming teams to design innovative game elements and optimize quality for better player experiences.
Level Designer
3d Realms
02.2020 - 04.2022
Designed primary gameplay layouts from concepts
Created a modular 3D kit that would later influence the architectural design of the game
Senior Director of Operations at MTVE Studios; Nickelodeon Studios; Showtime StudioSenior Director of Operations at MTVE Studios; Nickelodeon Studios; Showtime Studio