Maintained comprehensive knowledge of game assets' mesh edge flow and multi UV maps. Troubleshoot many UV or modeling issues during game development process.
Creating photo-realistic textures to meet specific requirements.
Worked with other artists, animators, and programmers to execute modeling assignments on time.
Managed each modeling and texture assignment for two weeks. Increased team development efficiency.
3D Modeling Artist
Kashmir World Foundation
Fairfax, VA
08.2021 - Current
Designed game assets' concepts to meet up group requirements.
Collaborated with others to discuss game story concepts.
Provided excellent modeling skills and attention to game project needs.
Used Maya and Substance Suite to create many realistic textures and game assets with a full range of emotions and movement
3D Modeling Artist
Path Of Pride Game Project
Fairfax, VA
01.2021 - 05.2021
Completed 2D image environment game assets to ensure compliance with relevant Game Concept Art requirement regulations.
Delivered Professional modeling skills and artwork to meet art requirements.
Collaborated with results of teammates to achieve game Project.
Skills
3D Art skills:
Autodesk Maya Moldering
Adobe Substance 3D Suites
Animation pipeline understanding
Quality assurance
Experienced in a teamwork project
Self-Motivated
Organization and Time Management
Education
Bachelor of Computer Game Design (BFA) - 3D Modeling & Environment Designer
George Mason University, Fairfax, VA
05.2022
Overall GPA: 3.7
Accomplishments
Tencent Merit Undergraduate Scholarship for the Fall 2021 term.
College of Visual and Performing Arts Dean’s List for the Fall 2020 and Fall 2021 term.
Timeline
3D Modeling Artist - Benevolence Game Project
01.2022 - Current
3D Modeling Artist - Kashmir World Foundation
08.2021 - Current
3D Modeling Artist - Path Of Pride Game Project
01.2021 - 05.2021
George Mason University - Bachelor of Computer Game Design (BFA), 3D Modeling & Environment Designer
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