Dynamic engineer with expertise in Computational Geometry and Computer Graphics, specializing in UI and Software Development. Demonstrates strong problem-solving abilities and a quick learning aptitude, leveraging advanced skills in C++. Committed to driving innovation in geometry processing while delivering high-quality software solutions.
Developed simulation post-processing visualzation tools using OpenGL and GLSL:
Rigid-Flex bending:
Leading development efforts of a new web app - Concept SI:
Scotty3D
Fluid Simulation
3D Dense Reconstruction Using ICP and Point-based Fusion
Robo Maze Rumble