Summary
Work History
Education
Skills
Portfoliowebsite
Coursework
Timeline
Hi, I’m

Andrew Mannis

St Louis,MO
Andrew Mannis

Summary

Game Designer and Audio Enthusiast with a Master’s degree in Game Design, specializing in creating immersive and engaging player experiences. Proficient in level design, sound design, UI design, and Unreal Engine. Extensive experience in managing cross-functional teams, coordinating complex production schedules, and delivering high-quality game assets on time. Passionate about music and gaming, with a strong portfolio showcasing projects such as “Musician’s Tomb,” “Sweet Escape,” and “Labyrinth Outbreak.” Adept at using tools like JIRA and GitHub for task and bug tracking, and skilled in fostering collaborative environments to achieve project goals. Lifelong gamer and musician, driven by a commitment to innovation and excellence in game development.

Work History

SandBox VR

Guest Experience Guide and IT Assistance
2023 - 2024 (1 year)

Job overview

  • Managed customer inflow, guiding guests through their Virtual Reality experiences while being responsible for managing the booking system
  • Responsible for troubleshooting, debugging, and managing gameplay experiences in the Unity game engine
  • Maintained motion capture technology including hardware, software, and wearable technology to promote a functioning smooth gameplay experience

Guitar Center

Commission Sales Associate
2021 - 2022 (1 year)

Job overview

  • Managed multiple departments to maximize profits through organizational sales strategies and restructuring
  • Organized, researched, and stocked recording software/hardware in order to keep clients up to date on modern systems, as well as continuous management of the drum room floor for strategic organization and sales tactics
  • Worked with large clients to maintain music frameworks for events, community groups, churches, and concerts

Plum Hollow Country Club

Golf Services Staff
2019 - 2020 (1 year)

Job overview

  • Oversaw inventory of 200+ items, online registration, and customer service driving increased profits
  • Regulated reservation system through Microsoft Suite software, ensuring a smooth flow of customers
  • Monitored phone records, booked appointments, and operated storefront to promote efficiency and organization

Camp Sabra

Camp Counselor
2017 - 2019 (2 years)

Job overview

  • Organized logistics and music for over 500 people for evening programming, which consisted of nightly activities, games, weekly concerts, and all-camp shows

Education

LINDENWOOD UNIVERSITY
, St. Charles, MO

Master's from Game Design
07.2024

University Overview

  • Award Winning Program
  • GPA: 3.9

UNIVERSITY OF MICHIGAN
, Ann Arbor, MI

Bachelor of Arts from Sociology
12.2022

University Overview

  • GPA: 3.0

Skills

  • Unreal Engine 5
  • Unity
  • Audiovisual Production
  • Logic Pro X
  • Ableton Live 11
  • Graphic Design
  • Digital Art
  • Game Design
  • Adobe Photoshop
  • Adobe Illustrator
  • Video Editing
  • 3DS Max
  • ZBrush
  • Blender
  • Motion Capture
  • Lighting
  • Texturing
  • Animation
  • Level Design
  • Music Production
  • Effective storytelling

Portfoliowebsite

https://andrewmannis.myportfolio.com/

Coursework

  • 3D Graphics
  • Team Studio I & II
  • 3D Animation
  • Level Design
  • Thesis/Directed Project I
  • Thesis/Directed Project II

Timeline

Guest Experience Guide and IT Assistance

SandBox VR
2023 - 2024 (1 year)

Commission Sales Associate

Guitar Center
2021 - 2022 (1 year)

Golf Services Staff

Plum Hollow Country Club
2019 - 2020 (1 year)

Camp Counselor

Camp Sabra
2017 - 2019 (2 years)

LINDENWOOD UNIVERSITY

Master's from Game Design

UNIVERSITY OF MICHIGAN

Bachelor of Arts from Sociology
Andrew Mannis