Summary
Overview
Work History
Education
Skills
Timeline
Generic

Duncan Hillier

San Francisco,CA

Summary

Experienced Release Manager, specializing in game content releases, cross-team communication, leading teams, and LiveOps.

Overview

10
10
years of professional experience

Work History

Senior Release Manager

Jam City
03.2020 - Current
  • Lead and train our LiveOps team on Harry Potter: Hogwarts Mystery to ensure our weekly updates are released on time and bug-free
  • Work closely with Engineering, QA, and UI departments to configure, test, and release new story content and new features
  • Fix bugs during both development and post-release on our live environment
  • Implement new features with specific tuning to share with our external partners
  • Collaborate with our product team for tuning changes to maximize revenue and set up A/B tests
  • Maximized efficiency of content implementation and streamlined release processes to reduce live bugs
  • Own implementation of new features, events, localization, and story content releases
  • Configure and release mail in game to our players

Release Manager

Penn Interactive Ventures
10.2018 - 10.2019
  • Handled QA and Live Operations for Viva Slots Vegas, Big Bonus Slots, Hollywood Jackpot, Triple Double Slots, and Downtown Deluxe Slots
  • Own implementation of new slot machines and weekly sales for all five live games
  • Test all new slot machines, sales, and event specific weekly content
  • File bugs and tasks through JIRA
  • Worked closely with Product, Art, and Engineering teams to write test cases and ensure quality of all new content releases

Senior Game Content Manager

Jam City
05.2016 - 05.2018
  • As a team lead, I trained and managed other game content managers and made sure we met our weekly release deadlines
  • Worked closely with the product team to implement tuning changes to maximize revenue and set up A/B tests
  • Owned implementation of new features, events, localization, and content releases
  • Maximized efficiency of content implementation and streamlined release processes to reduce live bugs
  • Monitored content releases on social media to quickly fix live bugs reported by players
  • Delegated tasks to other content managers through JIRA
  • Worked closely with Engineering, QA, UI teams to implement, test, and release new game content and features
  • Led biweekly one-on-one meetings with team members to discuss the previous 2 weeks, changes we could make to improve our process, and growth opportunities

QA Tester

TinyCo
08.2015 - 05.2016
  • Owned testing of weekly content releases for Family Guy: The Quest for Stuff
  • Wrote test cases for new features and game content
  • Collaborated with content and engineering teams to set up edge case testing
  • Tested new binaries on strict release deadlines to ensure new features were working correctly and old features weren't affected
  • Tested content and new binaries on a wide variety of iOS and android devices, as well as Facebook
  • Used Charles Proxy to simulate different testing conditions

Education

Bachelor's degree - Psychology

University of California, Santa Cruz
01.2013

Skills

  • Live game support
  • Game content releases
  • Leading teams
  • Communication with other teams
  • JIRA
  • Confluence
  • Perforce

Timeline

Senior Release Manager

Jam City
03.2020 - Current

Release Manager

Penn Interactive Ventures
10.2018 - 10.2019

Senior Game Content Manager

Jam City
05.2016 - 05.2018

QA Tester

TinyCo
08.2015 - 05.2016

Bachelor's degree - Psychology

University of California, Santa Cruz
Duncan Hillier