Skilled 3D generalist with strong work ethic and good teamwork, problem-solving and communication skills. Willing to learn and take on different tasks to help team. Believer of creativity.
Overview
3
years of professional experience
Work History
Iron Mountain
Intern
06.2023 - Current
Job overview
Designed 3D Experiences in Unity that showcase Iron Mountain's vision for digitizing physical assets and documents in an innovative and interactive fashion
Worked collaboratively in team of 4 interns on a Hackathon project, a business proposal for a network-based, automated two-factor authentication application
Connected with members of Iron Mountain Design Team on weekly basis to present and share work progress
Dartmouth College
Teaching Assistant
03.2022 - Current
Job overview
Spent 10+ hours weekly helping Dartmouth students solve 3D-Modeling-related problems and technical issues
Participated in organizing in-class events like mini modeling competition and Halloween decoration.
Dali Lab
VR Designer
04.2023 - Current
Job overview
Worked in team of 7 on MemoryScape, an immersive virtual reality experience walking people through visual and auditory landscapes of their lives
Created procedurally generated, dreamscape-styled environments in Unity virtual reality
Presented and discussed designs to other designers and developers in Dali Lab in Des Crit meetings bi-weekly
PWC
Strategy Consulting Intern
08.2020 - 11.2020
Job overview
Collected financial data via Wind for a regional commercial bank and analyzed data using data sorting function of Excel
Assessed its market competitiveness and comprehensive strength in the industry, and made written predictions on future development
Designed questionnaires and scoring systems to collect feedback from clients of two regional commercial banks; provided banks with constructive suggestions correspondingly
Class Project
"Tick-Tock" VR Designer
10.2022 - 11.2022
Job overview
Worked in team of two designers and two developers
Designed and built a modern style 3D experience in virtual reality with storyline progression and interactable objects
Modeled in-game assets in Maya and painted textures in Photoshop
Designed and baked lights and used reflection probes to generate accurate lighting and shadows
Class Project
"Ravenclaw Common Room"
09.2021 - 11.2021
Job overview
Designed and built a fully textured and rendered Maya model of the Ravenclaw Common Room in the Harry Potter series
Presented the final rendered images in a class of thirty students
Class Project
"Nuggets"
03.2021 - 06.2021
Job overview
Collaborated with 2 teammates to design and code game Nuggets and its server in C
Wrote the Design Spec and Implementation Spec for the project on Github
Implemented and tested modules, such as “gamestate” that keeps track of all elements and provides an interface of essential update
Education
Dartmouth College
, Hanover, NH
Bachelor of Arts from Computer Science modified with Digital Arts
06.2023
University Overview
Honoree of Cum Laude (third academic honor group)
Dartmouth College Guarini School 4+1 Program Full Merit-based Scholarship Recipient
3.78 GPA
Relevant Coursework: 3D Modeling, Animation, AR/VR Design, Computer Graphics, Software Design and Implementation, Design Thinking, Problem Solving via Object Oriented Programming, Discrete Mathematics in Computer Science, Human-Computer Interaction
Skills
Passionate about 3D modeling, animation, and XR development with hands-on experience using Maya, Unity, Houdini, Zbrush, Substance Painter, and Photoshop Confident in programming with project experience in software design and implementation using Python, Java, C, and C#, proficient in relationship building with teamwork spirit and mediator mindset Currently working at Iron Mountain as 3D Innovative Designer Intern
Fast Learner: Motivated self-learner who constantly seeks to improve on areas of interest
Strong Presenter: Confident in public speaking and performance with experience in demonstrating projects in professional manner in both workplace and on campus